Items where School is "School of Simulation & Visualisation" and Year is 2019
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Number of items: 31.

A

Transmedia narratives to drive changes in climate policy at creative institutions

Abani, Ibarieze and Abbott, Daisy (2019) Transmedia narratives to drive changes in climate policy at creative institutions. In: NEoN Digital Arts Festival, 4 - 10 November 2019, Dundee.

Game-based learning for postgraduates: an empirical study of an educational game to teach research skills

Abbott, Daisy (2019) Game-based learning for postgraduates: an empirical study of an educational game to teach research skills. Higher Education Pedagogies, 4 (1). pp. 80-104. ISSN 2375-2696

Modding Tabletop Games for Education

Abbott, Daisy (2019) Modding Tabletop Games for Education. Lecture Notes in Computer Science, 11385. pp. 318-329. ISSN 0302-9743

Noses in Screens – (how) can mobile computing support outdoor learning?

Abbott, Daisy (2019) Noses in Screens – (how) can mobile computing support outdoor learning? In: Playful Learning, 10-12 July 2019, Leicester, UK.

Reshaping the architect-client relationship through neighbourhood based live-projects using digital technologies

Angral, Akash (2019) Reshaping the architect-client relationship through neighbourhood based live-projects using digital technologies. PhD thesis, The Glasgow School of Art.

Towards a More User-Friendly Medication Information Delivery to People Living with Multiple Sclerosis: A Case Study with Alemtuzumab

Azman, Amal, Poyade, Matthieu and Overell, James (2019) Towards a More User-Friendly Medication Information Delivery to People Living with Multiple Sclerosis: A Case Study with Alemtuzumab. In: Biomedical Visualisation. Advances in Experimental Medicine and Biology. Springer, pp. 62-82. ISBN 978-3-030-06069-5

B

Boom Bap Septic Clap (radio) - dur. 15 minutes

Breslin, Ronan (2019) Boom Bap Septic Clap (radio) - dur. 15 minutes. [Audio]

Spatial Audio for Digital Laocoon Project

Breslin, Ronan (2019) Spatial Audio for Digital Laocoon Project. [Audio]

C

The Art of the Point Cloud

Chapman, Paul (2019) The Art of the Point Cloud. In: Digital | Visual | Cultural III — Models, Volume, and 3D Visualisation, 17-18 June 2019, Oxford University - St John's College.

Invited Keynote for the 5th Art and Science International Exhibition Symposium, China.

Chapman, Paul (2019) Invited Keynote for the 5th Art and Science International Exhibition Symposium, China. In: 5th International Art and Science Exhibition and Symposium, 1-3 November 2019, Beijing, China.

Pushing boundaries: spectral imaging of archaeological small finds

Christie, Heather R. (2019) Pushing boundaries: spectral imaging of archaeological small finds. PhD thesis, The Glasgow School of Art.

Evaluation of child-friendly augmented reality tool for patient-centered education in radiology and bone reconstruction

Connaghan, Ruth, Poyade, Matthieu and Rea, Paul (2019) Evaluation of child-friendly augmented reality tool for patient-centered education in radiology and bone reconstruction. In: Biomedical Visualisation. Advances in Experimental Medicine and Biology, 4 . Springer International Publishing, pp. 105-126. ISBN 9783030242800

F

Improving Accessibility to Human Anatomical Museum Specimens for Teaching, Through Use of Modern Digitisation Techniques

Ferguson, Eilidh, Khayruddeen, Leyan and Livingstone, Daniel (2019) Improving Accessibility to Human Anatomical Museum Specimens for Teaching, Through Use of Modern Digitisation Techniques. In: 19th Congress of the International Federation of Associations of Anatomists, 9-11 August, London, UK.

G

Boundaries: an immersive Mixed Reality performance for one audience member

Gasson, Leonie Rae, Abbott, Daisy and Noble, Shona (2019) Boundaries: an immersive Mixed Reality performance for one audience member. [Performance]

Adopting the use of a legacy digital artefact in formal educational settings: opportunities and challenges

Gouseti, Anastasia, Abbott, Daisy, Jeffrey, Stuart and Burden, Kevin (2019) Adopting the use of a legacy digital artefact in formal educational settings: opportunities and challenges. Technology Pedagogy Education, 29. ISSN 1747-5139

J

Edinburgh Festival BBC Virtual Reality experience at Summerhall - Fingals's Cave 360 Video VR

Jeffrey, Stuart, Trench, Jordan, Noble, Shona, Robertson, Bruce, Breslin, Ronan, May, Aaron, Bissell, Kate, Kibble-White, Jack, Ramsay, Samuel, Calderara, Stefania, Simpson, James, Halkett, Jonathan, Rawlinson, Alastair, Alexander, Derek, Jones, Sian, Rhodes, Daniel and Poller, Tessa (2019) Edinburgh Festival BBC Virtual Reality experience at Summerhall - Fingals's Cave 360 Video VR. Summerhall, Edinburgh, 19-23 August 2019 [Show/Exhibition]

K

Analogies in 3D molecular visualisations: development of a cell biology animation ‘How cells move – a new interpretation of old data’

Kadir, Shereen R., Insall, Robert H., Moffatt, Gillian, McGhee, John and Livingstone, Daniel (2019) Analogies in 3D molecular visualisations: development of a cell biology animation ‘How cells move – a new interpretation of old data’. Journal of Visual Communication in Medicine, 43 (1). pp. 35-46. ISSN 0140-511X

Creating a 3D Learning Tool for the Growth and Development of the Craniofacial Skeleton

Khayruddeen, Leyan, Livingstone, Daniel and Ferguson, Eilidh (2019) Creating a 3D Learning Tool for the Growth and Development of the Craniofacial Skeleton. In: Biomedical Visualisation. Advances in Experimental Medicine and Biology, 1138 . Springer, Berlin, pp. 57-70. ISBN 978-3-030-14226-1

Innovative education and engagement tools for Rheumatology and Immunology Public Engagement with Augmented Reality

Kosa, Timea, Bennett, Louise, Livingstone, Daniel, Goodyear, Carl and Loranger, Brian (2019) Innovative education and engagement tools for Rheumatology and Immunology Public Engagement with Augmented Reality. In: Biomedical Visualisation. Springer.

Rheumatosphere AR: Public Engagement and Education with Interactive Print Posters

Kosa, Timea, Bennett, Louise, Livingstone, Daniel, Goodyear, Carl and Loranger, Brian (2019) Rheumatosphere AR: Public Engagement and Education with Interactive Print Posters. In: Immersive Learning Research Network 2019, 23-27 June, London.

L

New Tools in Education: Development and Learning Effectiveness of a Computer Application for Use in a University Biology Curriculum

Latham, Brendan, Poyade, Matthieu, Finlay, Chris, Edmaond, Avril and McVey, Marc (2019) New Tools in Education: Development and Learning Effectiveness of a Computer Application for Use in a University Biology Curriculum. In: Biomedical Visualisation. Advances in Experimental Medicine and Biology. Springer, pp. 29-46. ISBN 978-3-030-14226-1

M

Co-created Design of a Serious Game Investigation into Developer-Centred Security

Maarek, Manuel, Louchart, Sandy Jean-Jacques, McGregor, Leon and McMenemy, Ross (2019) Co-created Design of a Serious Game Investigation into Developer-Centred Security. International Conference on Games and Learning Alliance 2018, 11385. pp. 221-231. ISSN 0302-9743

Resistance movements: combatting infection risk in veterinary practice through visualisation method

Macdonald, Alastair, Noble, Shona, Poyade, Matthieu, Watson, Fraje, Wyles, Kayleigh, Wales, Andrew, La Ragione, Roberto and Chambers, Mark (2019) Resistance movements: combatting infection risk in veterinary practice through visualisation method. In: Nordes 2019, 2-4 June 2019, Helsinki, Finland.

A serious game for children with Autism Spectrum Disorder and Auditory Hypersensitivity

Makki Zakari, Hanan (2019) A serious game for children with Autism Spectrum Disorder and Auditory Hypersensitivity. PhD thesis, The Glasgow School of Art.

N

Fingal's Cave: The Integration of Real-Time Auralisation and 3D Models

Noble, Shona (2019) Fingal's Cave: The Integration of Real-Time Auralisation and 3D Models. VIEW: Journal of European Television History and Culture, 7 (14). pp. 5-23. ISSN 2213-0969

P

Holographic displays: the next revolution in augmented-reality-guided surgery?

Perez Pachon, Laura, Poyade, Matthieu, Lowe, Terry and Gröning, Flora (2019) Holographic displays: the next revolution in augmented-reality-guided surgery? In: Pumps and Pipes UK Conference, 19 February 2019, Aberdeen.

iSenseVR: Bringing VR Exposure Therapy outside the Laboratory

Poyade, Matthieu, Morris, Glyn, Taylor, Ian and Portela, Victor (2019) iSenseVR: Bringing VR Exposure Therapy outside the Laboratory. Journal of Enabling Technologies, 13 (2). pp. 123-134. ISSN 2398-6263

Enhancing the Curriculum in Medicine, Veterinary and Life Sciences Using Emerging Technologies

Poyade, Matthieu, Rea, Paul and Livingstone, Daniel (2019) Enhancing the Curriculum in Medicine, Veterinary and Life Sciences Using Emerging Technologies. University Industry Innovation Magazine, 2019 (2). pp. 20-21.

Q

Using Twine Open-Source Software to Create Serious and Entertaining Digital Games - Enhancing Doctor and Patient Management of Diabetes

Quaill, N., Lai, M., Oje, M., Linn, A., Rea, P., Livingstone, D., Nally, J. and Boyle, J. (2019) Using Twine Open-Source Software to Create Serious and Entertaining Digital Games - Enhancing Doctor and Patient Management of Diabetes. In: Advanced Technologies and Treatments for Diabetes, ATTD 2019, 20-23 February 2019, Berlin, Germany.

W

The Co-design of Hand Rehabilitation Exercises for Multiple Sclerosis Using Hand Tracking System

Webster, Amy, Poyade, Matthieu, Rea, Paul and Paul, Lorna (2019) The Co-design of Hand Rehabilitation Exercises for Multiple Sclerosis Using Hand Tracking System. In: Biomedical Visualisation. Advances in Experimental Medicine and Biology. Springer, pp. 83-96. ISBN 978-3-030-06069-5

Using Interactive 3D Visualisations in Neuropsychiatric Education

Weldon, Matthew, Poyade, Matthieu, Langan Martin, Julie, Sharp, Laura and Martin, Daniel (2019) Using Interactive 3D Visualisations in Neuropsychiatric Education. In: Biomedical Visualisation. Advances in Experimental Medicine and Biology. Springer, pp. 17-27. ISBN 978-3-030-14226-1

This list was generated on Wed Sep 30 04:33:23 2020 UTC.