Items where School is "School of Simulation & Visualisation" and Year is 2018
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Number of items: 29.

A

How to Fail Your Research Degree

Abbott, Daisy (2018) How to Fail Your Research Degree. In: Playful Learning, 11th - 13th July 2018, Manchester, UK.

Tuning into your Noise: Sound for Anxiety, TEDx Press Pause to Begin

Argo, Jessica (2018) Tuning into your Noise: Sound for Anxiety, TEDx Press Pause to Begin. In: TEDxUniversityofGlasgow 2018 Press Pause To Begin, 17 March 2018, Hunter Halls, University of Glasgow.

Design Unwrapped: Phase 2 - User evaluation of initial exhibits prototype designs

Argo, Jessica, Love, Steve, Glasgow, Lauren, Smith, Damien, Breslin, Mark and Kudel, Pawel (2018) Design Unwrapped: Phase 2 - User evaluation of initial exhibits prototype designs. [Experiment]

C

Script for 'Digital Laocoon', AHRC Immersive Experiences Project (Prof Steve Love, PI)

Calvert, Robyne and Stevens, Thea (2018) Script for 'Digital Laocoon', AHRC Immersive Experiences Project (Prof Steve Love, PI). [Audio]

Heritage, Medical and Pharmaceutical Applications in Computer Graphics and Virtual Environments

Chapman, Paul (2018) Heritage, Medical and Pharmaceutical Applications in Computer Graphics and Virtual Environments. In: Public lecture to students at Tsinghua, 10 September 2018, Faculty of Art and Design, Tsinghua University, Beijing, China.

Immersive Enivronments

Chapman, Paul (2018) Immersive Enivronments. In: University of Glasgow, College of Medical, Veterinary and Life Sciences Away Day, 20 May 2018, Glasgow, UK.

Immersive Environments: Enough Gimmicks Already

Chapman, Paul (2018) Immersive Environments: Enough Gimmicks Already. In: DigiDoc, 10-12 October 2018, Engine Shed, Stirling.

Immersive Environments: Real Problems Virtual Solutions

Chapman, Paul (2018) Immersive Environments: Real Problems Virtual Solutions. In: CHCD – International Symposium on Cultural Heritage Conservation and Digitization, 13-14 September 2018, Beijing, China.

Immersive Environments: Real Problems, Virtual Solutions

Chapman, Paul (2018) Immersive Environments: Real Problems, Virtual Solutions. Chinese Journal of Design Zhuangshi (306). pp. 23-29. ISSN 0412-3662

Presentation to British Ambassador to China at the official residence in Beijing

Chapman, Paul (2018) Presentation to British Ambassador to China at the official residence in Beijing. In: British Embassy Open Day 2018: a chance to experience the best of the UK, 15 September 2018, Official residence to the British Ambassador, Beijing.

The Pros and Cons of Augmented and Virtual Realities for Learning and Teaching

Chapman, Paul (2018) The Pros and Cons of Augmented and Virtual Realities for Learning and Teaching. In: 11th Annual Learning and Teaching Conference, 28-29 March 2018, University of Glasgow.

Radio 2 Interview on Drive Time relating to Virtual Reality

Chapman, Paul (2018) Radio 2 Interview on Drive Time relating to Virtual Reality. BBC Radio 2.

SimVis: Mixing the Arts and Sciences

Chapman, Paul (2018) SimVis: Mixing the Arts and Sciences. In: CMAC Open Day 2018, 25-26 October 2018, TIC Building, Strathclyde University.

What Will Be the Most Important Application of Immersive Tech in Healthcare?

Chapman, Paul (2018) What Will Be the Most Important Application of Immersive Tech in Healthcare? In: VR World, 22-23 May 2018, London, UK.

Proof of concept of a workflow methodology for the creation of basic canine head anatomy veterinary education tool using augmented reality

Christ, Roxie, Guevar, Julien, Poyade, Matthieu and Rea, Paul M. (2018) Proof of concept of a workflow methodology for the creation of basic canine head anatomy veterinary education tool using augmented reality. PLoS ONE, 13 (4). e0195866. ISSN 1932-6203

D

Violence, featured on Sound in Exile for 24 Hours of Women's Voices

Deasy, Jane and Argo, Jessica (2018) Violence, featured on Sound in Exile for 24 Hours of Women's Voices. [Audio]

G

Commentary on 3-D Virtual Replicas and Simulations of the Past: “Real” or “Fake” Representations?

Galeazzi, Fabrizio, Baker, Fredrick, Champion, Erik, Gartski, Kevin, Jeffrey, Stuart and Kuzminsky, Susan (2018) Commentary on 3-D Virtual Replicas and Simulations of the Past: “Real” or “Fake” Representations? Current Anthropology, 59 (3). ISSN 1537-5382

H

The Industrial Track of EuroVR 2018 Proceedings of the 15th Annual EuroVR Conference

Helin, Kaj, Poyade, Matthieu, D'Cruz, Mirabelle, Eastgate, Richard and Vahala, Paivi (2018) The Industrial Track of EuroVR 2018 Proceedings of the 15th Annual EuroVR Conference. Teknologian tutkimuskeskus VTT Oy. ISBN 978-951-38-8686-4

J

Digital heritage objects, authorship, ownership and engagement

Jeffrey, Stuart (2018) Digital heritage objects, authorship, ownership and engagement. In: Authenticity and cultural heritage in the age of 3D digital reproductions. McDonald Institute Conversations . McDonald Institute for Archaeological Research, University of Cambridge, Cambridge, pp. 49-56. ISBN 978-1-902937-85-4

Conservation, climbing and graffiti

Jones, Sian, Hale, Alex, Jeffrey, Stuart, Hutchinson, John, Maxwell, Mhairi and Stuart Watson, John (2018) Conservation, climbing and graffiti. Context -Institute of Historic Building Conservation (155). pp. 28-31. ISSN 0958-2746

K

Digitising Juvenile Crania: The Creation of a 3D Anatomy Learning Tool

Khayruddeen, Leyan, Livingstone, Daniel and Ferguson, Eilidh (2018) Digitising Juvenile Crania: The Creation of a 3D Anatomy Learning Tool. In: 2nd Visualisation in Science Conference, 3 December 2018, University of Glasgow.

M

Visualising the Anatomy of Pleasure Through 3D Interactive Visualisation

Mann, Alakina, Mitchell, Kirstin, Abbott, Daisy and Rea, Paul (2018) Visualising the Anatomy of Pleasure Through 3D Interactive Visualisation. In: 2nd Visualisation in Science Conference 2018, 3 December 2018, Glasgow, UK.

P

iSenseVR - Toward A Low-Cost Virtual Reality Solution for Exposure Therapy in Busy Environments

Poyade, Matthieu, Morris, Glyn, Taylor, Ian and Portela, Victor (2018) iSenseVR - Toward A Low-Cost Virtual Reality Solution for Exposure Therapy in Busy Environments. In: 12th International Conference on Disability, Virtual Reality & Associated Technologies, 4 - 6 September 2018, University of Nottingham.

S

Symbolic Reasoning for Hearthstone

Stiegler, Andreas, Dahal, Keshav, Maucher, Johannes and Livingstone, Daniel (2018) Symbolic Reasoning for Hearthstone. IEEE Transactions on Computational Intelligence and AI in Games, 10 (2). pp. 113-127. ISSN 1943-068X

T

Interactive Simulation of Biopsy Puncture Training Procedures Using Immersive Virtual Reality and Haptic Technology for Motor Skills Training

Trench, Jordan, Poyade, Matthieu and Rea, Paul (2018) Interactive Simulation of Biopsy Puncture Training Procedures Using Immersive Virtual Reality and Haptic Technology for Motor Skills Training. In: 11th Annual Learning and Teaching Conference, 28-29 March 2018, University of Glasgow.

W

Description-based visualisation of ethnic facial types

Wisetchat, Sawitree (2018) Description-based visualisation of ethnic facial types. PhD thesis, The Glasgow School of Art.

Exploring How Faces Reveal Our Ethnicity

Wisetchat, Sawitree, Livingstone, Daniel and DeBruine, Lisa (2018) Exploring How Faces Reveal Our Ethnicity. In: Immersive Learning Research Network Conference iLRN 2018, 24-29 June 2018, Missoula, Montana, USA.

Digital reconstructions and interactive visualisations of lost heritage as part of a virtual learning experience. Dissemination of heritage knowledge through digital guides and online platforms: A case study - Mackintosh House, 6 Florentine Street [dissertation]

Wolkowski, Wojciech (2018) Digital reconstructions and interactive visualisations of lost heritage as part of a virtual learning experience. Dissemination of heritage knowledge through digital guides and online platforms: A case study - Mackintosh House, 6 Florentine Street [dissertation]. The Glasgow School of Art.

Z

“Enheduanna—A Manifesto of Falling” Live Brain-Computer Cinema Performance: Performer and Audience Participation, Cognition and Emotional Engagement Using Multi-Brain BCI Interaction

Zioga, Polina, Pollick, Frank, Ma, Eunice, Chapman, Paul and Stefanov, Kristian (2018) “Enheduanna—A Manifesto of Falling” Live Brain-Computer Cinema Performance: Performer and Audience Participation, Cognition and Emotional Engagement Using Multi-Brain BCI Interaction. Frontiers in Neuroscience, 12. ISSN 1662-453X

This list was generated on Wed Sep 30 04:33:17 2020 UTC.