Number of items: 39.
A
  
  
Performing Technology: the challenges of documenting interactive artworks
    Abbott, Daisy
  
(2010)
Performing Technology: the challenges of documenting interactive artworks.
    In: Documentation and Conservation of the Media Arts Heritage Summit (DOCAM2010), 4-5 March 2010, Montreal, Canada.
  
  
  
Empire 3D Application
    Abbott, Daisy, 
Bale, Kim and 
Gowigati, Ramy
  
(2010)
Empire 3D Application.
    Digital Design Studio, Glasgow School of Art.
  
  
  
Theoretical Discussions on Digital Representations of Performance
    Abbott, Daisy, 
Jones, Sarah and 
Ross, Seamus
  
(2010)
Theoretical Discussions on Digital Representations of Performance.
    
      In:  
      Capturing the Essence of Performance: The Challenges of Intangible Heritage.
    
    
      Société internationale des bibliothèques et musées des arts du spectacle (SIBMAS)
       (27).
    
    PIE Peter Lang, Brussels, pp. 81-88.
     ISBN 978-90-5201-637-5
  
  
  
Ideas at Daresbury
    Allmann, Kurt, 
Cruickshank, Leon, 
Fogg, Helen, 
Herfurth, Lorenz, 
Howells, Jeremy, 
Jones, Tim, 
Lundbeck, Alison, 
Mather, Al, 
Mortati, Marzia, 
Shehabuddeen, Noordin and 
Soetanto, Danny
  
(2010)
Ideas at Daresbury.
    Project Report.
    Lancaster University.
  
C
  
  
A Pig Saved My Life
    Caccavale, Elio
  
(2010)
A Pig Saved My Life.
    Antennae: The Journal of Nature in Visual Cultue, 12.
     pp. 26-30.
     ISSN 1756-9575
  
  
  
Science and Design: Neuroscope
    Caccavale, Elio
  
(2010)
Science and Design: Neuroscope.
    
      In:  
      Design of the Other Things.
    
    
    Electa, Milan, pp. 36-41.
     ISBN 978-8837076580
  
  
  
Utility Pets
    Caccavale, Elio
  
(2010)
Utility Pets.
		Science Gallery, Dublin, 
		08/10/2009 - 11/12/2009
		[Show/Exhibition]
	
  
  
Neuroscope
    Caccavale, Elio, 
Warwick, Kevin, 
Whalley, Ben, 
Downes, Julia, 
Hammond, Mark, 
Muth, David, 
Jaroslaw, Nasuto and 
Xydas, Dimitris
  
(2010)
Neuroscope.
		Triennale Design Museum, Milan, 
		26 May - 04 July 2010
		[Show/Exhibition]
	
  
  
Hobson’s choice? Constraints on accessing spaces of creative production
    Champion, Katherine
  
(2010)
Hobson’s choice? Constraints on accessing spaces of creative production.
    Creative Industries Journal, 3 (1).
     pp. 11-28.
     ISSN 1751-0694
  
  
  
Squeezing the spaces of creative production: a case study of the Northern Quarter in Manchester, UK
    Champion, Katherine
  
(2010)
Squeezing the spaces of creative production: a case study of the Northern Quarter in Manchester, UK.
    Regions Magazine, 277 (1).
     pp. 20-21.
     ISSN 1367-3882
  
  
  
We All Live in a Virtual Submarine
    Chapman, Paul and 
Bale, Kim
  
(2010)
We All Live in a Virtual Submarine.
    IEEE Computer Graphics and Applications, 30 (1).
     pp. 85-90.
    
  
  
  
We All Live in a Virtual Submarine
    Chapman, Paul, 
Bale, Kim and 
Drap, Pierre
  
(2010)
We All Live in a Virtual Submarine.
    IEEE Computer Graphics & Applications, 30 (1).
     pp. 85-89.
     ISSN 0272-1716
  
G
  
  
Designing for Social Enterprise: The Audi Design Prize / Sustain our Nation Competition Winner 2010 with the Wyndford Community, Glasgow and ongoing work
    Grout, Ian, 
Masters Students, Design Innovation GSA and 
Masters Students, MEDes GSA
  
(2010)
Designing for Social Enterprise: The Audi Design Prize / Sustain our Nation Competition Winner 2010 with the Wyndford Community, Glasgow and ongoing work.
    [Experiment]
  
H
  
  
SceneMaker: Multimodal Visualisation of Natural Language Film Scripts
    Hanser, Eva, 
Mc Kevitt, Paul, 
Lunney, Tom, 
Condell, Joan and 
Ma, Minhua
  
(2010)
SceneMaker: Multimodal Visualisation of Natural Language Film Scripts.
    Journal on data semantics.
     pp. 430-439.
     ISSN 0302-9743
  
  
  
Cultural Studies Within Immersive Environments in the Internet: A Methodology Through Avatars
    Horner, M. and 
Gomez Flores, L.
  
(2010)
Cultural Studies Within Immersive Environments in the Internet: A Methodology Through Avatars.
    In: 9th European Conference on e-Learning, Instituto de Engenharia de Porto.
  
  
  
Leisure Time in Second Life: Cultural Differences and Similarities
    Horner, M. and 
Gomez Flores, L.
  
(2010)
Leisure Time in Second Life: Cultural Differences and Similarities.
    In: International Conference on Cyberworlds 2010.
  
  
  
"We are always after that balance” – managing innovation as ambidexterity in the new digital media industries
    Hotho, Sabine and 
Champion, Katherine
  
(2010)
"We are always after that balance” – managing innovation as ambidexterity in the new digital media industries.
    Journal of Technology, Management and Innovation, 5 (3).
     pp. 36-50.
     ISSN 0718-2724
  
J
  
  
Resource Discovery and Curation
of Complex and Interactive Digital Datasets
    Jeffrey, Stuart
  
(2010)
Resource Discovery and Curation
of Complex and Interactive Digital Datasets.
    
      In:  
      Revisualizing Visual Culture.
    
    
      Digital Research in the Arts and Humanities
      .
    
    Ashgate, London, pp. 45-60.
     ISBN 978-0-7546-7568-6
  
L
  
  
Putting users' first: the importance of human-centred design in the development of mobile applications and services
    Love, Steve, 
Young, Mark and 
Brinkman, Willem-Paul
  
(2010)
Putting users' first: the importance of human-centred design in the development of mobile applications and services.
    
      In:  
      ECCE '10 Proceedings of the 28th Annual European Conference on Cognitive Ergonomics.
    
    
    ACM, New York, NY, pp. 299-300.
     ISBN 9781605589466
  
M
  
  
Tenses, Aspects, and Pace in Game Narratives
    Ma, Minhua and 
Bassi, Bhavinder
  
(2010)
Tenses, Aspects, and Pace in Game Narratives.
    In: 15th  International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational  and Serious Games, 28 to 31 July 2010, Galt House Hotel, Louisville, Kentucky,  USA.
  
  
  
Detecting Return-to-libc Buffer Overflow Attacks Using Network Intrusion Detection Systems
    Ma, Minhua, 
Day, David and 
Zhao, Zhengxu
  
(2010)
Detecting Return-to-libc Buffer Overflow Attacks Using Network Intrusion Detection Systems.
    In: Fourth International Conference on Digital Society, 10 to 16 February 2010, St. Maarten, Netherlands Antilles.
  
  
  
A Flexible E-Assessment System Inspired by Design Methodology Management to Accommodate Diverse Learning Styles
    Ma, Minhua and 
Dube, Tendai
  
(2010)
A Flexible E-Assessment System Inspired by Design Methodology Management to Accommodate Diverse Learning Styles.
    International Journal of Digital Society.
     pp. 44-52.
    
  
  
  
Marking short free text responses in e-assessment
    Ma, Minhua and 
Dube, Tendai
  
(2010)
Marking short free text responses in e-assessment.
    In: e-Teaching and  Learning Workshop Proceedings, 16 to 20  1 June 2010, University of Greenwich, London.
  
  
  
The Influence of Art Concepts on Visual Communication in Games
    Ma, Minhua and 
McGrath, Heather
  
(2010)
The Influence of Art Concepts on Visual Communication in Games.
    In: the 3rd Annual International  Conference on Computer Games, Multimedia and Allied   Technology, 6 to 7  April 2010, Singapore Management University, Singapore.
  
  
  
Network Architectures and Data Management for Massively Multiplayer Online Games
    Ma, Minhua and 
Oikonomou, Andreas
  
(2010)
Network Architectures and Data Management for Massively Multiplayer Online Games.
    
      In:  
      Evolving Developments in Grid and Cloud Computing: Advancing Research.
    
    
    IGI Global, Hershey, USA, pp. 144-155.
     ISBN 146660056X
  
  
  
Virtual Reality and 3D Animation in Forensic Visualisation
    Ma, Minhua, 
Zheng, Huiru and 
Lallie, Harjinder
  
(2010)
Virtual Reality and 3D Animation in Forensic Visualisation.
    Journal of Forensic Sciences, 55 (5).
     pp. 1227-1231.
     ISSN 1556-4029
  
  
  
Complex systems, collective mind-shifting and interactive workshop design
    Macdonald, A. S., 
Teal, G and 
Rice, G
  
(2010)
Complex systems, collective mind-shifting and interactive workshop design.
    In: Cambridge Workshop for Universal Access and Assistive Technology, March 2010, Cambridge.
  
  
  
An Inclusive Design Methodology for Redesigning the Food Service for Vulnerable Older Adult Hospital Patients
    Macdonald, A. S., 
Teal, Gemma and 
Moynihan, Paula J.
  
(2010)
An Inclusive Design Methodology for Redesigning the Food Service for Vulnerable Older Adult Hospital Patients.
    In: 3rd International Conference for Universal Design, 30 October - 3 November 2010, Hamamatsu Japan.
  
  
  
A smarter food service for nutritionally vulnerable older adult hospital patients
    Macdonald, A. S., 
Teal, Gemma and 
Moynihan, Paula J.
  
(2010)
A smarter food service for nutritionally vulnerable older adult hospital patients.
    In: UNSPECIFIED.
  
  
  
Redesigning the food service for vulnerable older adult hospital patients
    Macdonald, Alastair S, 
Teal, Gemma and 
Moynihan, Paula J
  
(2010)
Redesigning the food service for vulnerable older adult hospital patients.
    In: International Society for Gerontechnology 7th World Conference, 27 to 30 May 2010, Vancouver, Canada.
  
  
  
Designing interactive music history for young adults
    Matus, Chloe Hannah
  
(2010)
Designing interactive music history for young adults.
    PhD thesis, The Glasgow School of Art.
  
T
  
  
Evaluation of the user experience of a standard telecare product – the personal trigger
    Taylor, Andrea and 
Agamanolis, Stefan
  
(2010)
Evaluation of the user experience of a standard telecare product – the personal trigger.
    
      In:  
      The Second International Conference on eHealth, Telemedicine and Social Medicine eTELEMED 2010.
    
    
    CPS, Netherlands, pp. 51-56.
     ISBN 978-1-4244-5803-5
  
  
  
Adapting service design tools to facilitate interdisciplinary research collaborations
    Teal, Gemma, 
Macdonald, Alastair S. and 
Moynihan, Paula J.
  
(2010)
Adapting service design tools to facilitate interdisciplinary research collaborations.
    In: ServDes Service Design and Innovation Conference 2010: ExChanging Knowledge, 1 - 3 December 2010, Linköping, Sweden.
  
V
  
  
The influence of passive haptic feedback and difference interaction metaphors on presence and task performance
    Viciana-Abad, Raquel, 
Lecuona, Arcadio Reyes and 
Poyade, Matthieu
  
(2010)
The influence of passive haptic feedback and difference interaction metaphors on presence and task performance.
    Presence: Teleoperators and Virtual Environments, 19 (3).
     pp. 197-212.
     ISSN 1054-7460
  
  
  
The influence of passive haptic feedback and difference interaction metaphors on presence and task performance
    Viciana-Abad, Raquel, 
Reyes Lecuona, Arcadio and 
Poyade, Matthieu
  
(2010)
The influence of passive haptic feedback and difference interaction metaphors on presence and task performance.
    Presence, 19 (3).
     pp. 197-212.
     ISSN 1054-7460
  
W
  
  
NESTA iDiscover Workshop - Digital Orchestra
    Wilson, Richard
  
(2010)
NESTA iDiscover Workshop - Digital Orchestra.
    In: Digital Orchestra Workshop, 2009 - 2010, West Coast of Scotland High Schools.
  
  
  
NESTA iDiscover Workshops - Artful Dodgems
    Wilson, Richard
  
(2010)
NESTA iDiscover Workshops - Artful Dodgems.
    In: Artful Dodgems Workshop, 2009 - 2010, West Coast of Scotland.
  
  
  
NESTA iDiscover Workshops - InventorBox
    Wilson, Richard
  
(2010)
NESTA iDiscover Workshops - InventorBox.
    In: InventorBox, 2009 - 2010, West Coast of Scotland High Schools.
  
  
  
Digital Documentation of Historic Ferrous Metal Structures : 3D Laser Scanning as a Conservation Tool
    wilson, Lyn, 
Mitchell, David, 
Davey, Ali and 
Pritchard, Douglas
  
(2010)
Digital Documentation of Historic Ferrous Metal Structures : 3D Laser Scanning as a Conservation Tool.
    In: METAL 2010-PROCEEDINGS OF THE INTERIM MEETING OF THE ICOM-CC METAL WORKING GROUP,, 11th to 15th October 2010, Charleston, South Carolina, USA.
  
This list was generated on Fri Oct 31 01:04:11 2025 UTC.