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MNumber of items: 13.
A
Empire 3D Application
Abbott, Daisy,
Bale, Kim and
Gowigati, Ramy
(2010)
Empire 3D Application.
Digital Design Studio, Glasgow School of Art.
Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments
Abbott, Daisy,
Bale, Kim,
Gowigati, Ramy,
Pritchard, Douglas and
Chapman, Paul
(2011)
Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments.
Proceedings of The 2011 World Congress in Computer Science, Computer Engineering, and Applied Computing (WORLDCOMP'11: July 18-21, 2011, USA).
pp. 47-52.
ISSN 1-60132-192-9
Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments
Abbott, Daisy,
Bale, Kim,
Gowigati, Ramy,
Pritchard, Douglas and
Chapman, Paul
(2011)
Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments.
Proceedings of the 8th International Conference on Modelling, Simulation and Visualization Methods, WORLDCOMP 2011..
pp. 121-128.
Linking Evidence with Heritage Visualization Using a Large Scale Collaborative Interface
Abbott, Daisy,
Bale, Kim,
Gowigati, Ramy,
Pritchard, Douglas and
Chapman, Paul
(2011)
Linking Evidence with Heritage Visualization Using a Large Scale Collaborative Interface.
Proceedings of the 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2011).
pp. 121-128.
ISSN 1811-864x
B
Linking Evidence with Heritage Visualization using a large
Scale Collaborative Interface
Bale, Kim,
Abbott, Daisy,
Gowigati, Ramy,
Pritchard, Douglas and
Chapman, Paul
(2011)
Linking Evidence with Heritage Visualization using a large
Scale Collaborative Interface.
Proceedings of the 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST.
pp. 121-128.
ISSN 1811-864x
Kaleidomaps: A New Technique for the Visualization of Multivariate Time-Series Data
Bale, Kim,
Chapman, Paul,
Barraclough, Nick,
Purdy, Jon,
Aydin, Nizamettin and
Dark, Paul
(2007)
Kaleidomaps: A New Technique for the Visualization of Multivariate Time-Series Data.
Information Visualization, 6 (2).
pp. 155-167.
ISSN 1473-8716
Serious Gaming with VENUS-PD: A Virtual Submarine for Accessing Europe's Sunken Archaeological Treasures
Bale, Kim,
Chapman, Paul and
Drap, Pierre
(2009)
Serious Gaming with VENUS-PD: A Virtual Submarine for Accessing Europe's Sunken Archaeological Treasures.
Proceedings of the 10th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2009).
pp. 73-76.
Kaleidomap Visualizations of Cardiovascular Function in Critical Care Medicine
Bale, Kim,
Chapman, Paul,
Purdy, Jon,
Aydin, Nizamettin and
Dark, Paul
(2006)
Kaleidomap Visualizations of Cardiovascular Function in Critical Care Medicine.
Proceedings of the International Conference on Medical Information Visualization, Biomedical Visualization (MedVis'05).
pp. 51-58.
C
We All Live in a Virtual Submarine
Chapman, Paul and
Bale, Kim
(2010)
We All Live in a Virtual Submarine.
IEEE Computer Graphics and Applications, 30 (1).
pp. 85-90.
Exploring Underwater Sites: Virtual Submarine Allows Access to Europe’s Sunken Wrecks
Chapman, Paul,
Bale, Kim and
Drap, Pierre
(2008)
Exploring Underwater Sites: Virtual Submarine Allows Access to Europe’s Sunken Wrecks.
The Journal of Ocean Technology, 3 (4).
pp. 36-43.
ISSN 1718-3200
We All Live in a Virtual Submarine
Chapman, Paul,
Bale, Kim and
Drap, Pierre
(2010)
We All Live in a Virtual Submarine.
IEEE Computer Graphics & Applications, 30 (1).
pp. 85-89.
ISSN 0272-1716
H
Virtual Exploration of Underwater Archaeological Sites :
Visualization and Interaction in Mixed Reality Environments
Haydar, M,
Maidi, M,
Roussel, D,
Mallem, M,
Drap, P,
Bale, Kim and
Chapman, Paul
(2008)
Virtual Exploration of Underwater Archaeological Sites :
Visualization and Interaction in Mixed Reality Environments.
Proceedings of the 9th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2008).
pp. 141-148.
M
Constructionist Learning in Anatomy Education: What Anatomy Students Can Learn through Serious Games Development
Ma, Minhua,
Bale, Kim and
Rea, Paul
(2012)
Constructionist Learning in Anatomy Education: What Anatomy Students Can Learn through Serious Games Development.
In:
Serious Games Development and Applications.
Lecture Notes in Computer Science
(7528).
Springer, Berlin, Heidelberg, pp. 43-58.
ISBN 9783642336867
This list was generated on Thu Nov 21 04:34:31 2024 UTC.