Daisy Abbott
- Research Developer
- Digital Design Studio
Number of items: 80.
Transmedia narratives to drive changes in climate policy at creative institutions
Abani, Ibarieze and
Abbott, Daisy
(2019)
Transmedia narratives to drive changes in climate policy at creative institutions.
In: NEoN Digital Arts Festival, 4 - 10 November 2019, Dundee.
Are they actually watching my videos? Reflections on my flipped
classroom
Abbott, Daisy
(2023)
Are they actually watching my videos? Reflections on my flipped
classroom.
In: GSA Learning & Teaching conference, 7th June 2023, Glasgow, UK.
Beyond Vicarious Learning: Embedding Dialogic Learning into Educational Games
Abbott, Daisy
(2020)
Beyond Vicarious Learning: Embedding Dialogic Learning into Educational Games.
In:
Proceedings of the 14th International Conference on Game Based Learning.
Academic Conferences International Limited, Reading, pp. 1-10.
ISBN 978-1-912764-71-6
Choose Your Own Adventure! An empirical study on gamification of postgraduate learning on research project design
Abbott, Daisy
(2024)
Choose Your Own Adventure! An empirical study on gamification of postgraduate learning on research project design.
Journal of Play in Adulthood, 6 (1).
pp. 18-43.
ISSN 2632-1254
Choose Your Own Learning Adventure - how to create and analyse an interactive learning tool
Abbott, Daisy
(2022)
Choose Your Own Learning Adventure - how to create and analyse an interactive learning tool.
In: The Glasgow School of Art Learning and Teaching Conference 2022: Celebrating Success and Looking to the Future, 8th June 2022, Online.
The Creation and Use of Digital Collections in the Performing Arts
Abbott, Daisy
(2006)
The Creation and Use of Digital Collections in the Performing Arts.
In: Digital Resources for the Humanities and Arts (DRHA2006), September 2006, Dartington College of Arts.
“Cut me to pieces” Shakespeare, fandom, and the fractured narrative
Abbott, Daisy
(2015)
“Cut me to pieces” Shakespeare, fandom, and the fractured narrative.
In: Proceedings of the Digital Research in the Humanities and Arts Conference, 31 August – 3 September 2014, University of Greenwich.
DCC Briefing Papers on Web 2.0 for Researchers and Curators; Interoperability; Data Quality and Accreditation; Annotation; Genre Classification; and What is Digital Curation? - DCC, 2008-2009
Abbott, Daisy
(2009)
DCC Briefing Papers on Web 2.0 for Researchers and Curators; Interoperability; Data Quality and Accreditation; Annotation; Genre Classification; and What is Digital Curation? - DCC, 2008-2009.
DCC Resources.
Decolonising Narratives of the British Empire Exhibition of 1938
Abbott, Daisy
(2024)
Decolonising Narratives of the British Empire Exhibition of 1938.
Glasgow,
8th - 12th August 2024
[Show/Exhibition]
DigiCULT.Info Issues 4 - 10, June 2003 - February 2005
Abbott, Daisy
(2005)
DigiCULT.Info Issues 4 - 10, June 2003 - February 2005.
DigiCULT.Info Online Journal.
Digital Collections for the Performing Arts in the UK
Abbott, Daisy
(2007)
Digital Collections for the Performing Arts in the UK.
In: Intermediality, Theatricality, Performance, (Re)-presentation and the New Media, 24-29 May 2007, Universities of Montreal and Quebec City, Canada.
Digital Curation and Doctoral Research
Abbott, Daisy
(2015)
Digital Curation and Doctoral Research.
International Journal of Digital Curation, 10 (1).
pp. 1-17.
ISSN 1746-8256
Digital Repositories and Archives Inventory
Abbott, Daisy
(2008)
Digital Repositories and Archives Inventory.
Project Report.
JISC.
Digital Repositories and Archives Inventory Project Data
Abbott, Daisy
(2008)
Digital Repositories and Archives Inventory Project Data.
[Dataset]
Game-Based Approaches for Research Skills Training and Researcher Development: A Survey of Attitudes and Acceptance in Higher Education
Abbott, Daisy
(2024)
Game-Based Approaches for Research Skills Training and Researcher Development: A Survey of Attitudes and Acceptance in Higher Education.
ICERI2024 Proceedings.
ISSN 2340-1095
Game-based Learning: How to Fail your Research Degree
Abbott, Daisy
(2016)
Game-based Learning: How to Fail your Research Degree.
In: Still Game (to Learn), 9 Dec 2016, City of Glasgow College, Glasgow, UK.
Game-based learning for postgraduates: an empirical study of an educational game to teach research skills
Abbott, Daisy
(2019)
Game-based learning for postgraduates: an empirical study of an educational game to teach research skills.
Higher Education Pedagogies, 4 (1).
pp. 80-104.
ISSN 2375-2696
Games and Gamification for Personalized and Inclusive Learning
Abbott, Daisy
(2024)
Games and Gamification for Personalized and Inclusive Learning.
In: 17th annual International Conference of Education, Research and Innovation, 11-13 Nov 2024, Seville, Spain.
Getting to know our Audience: AHDS Performing Arts Scoping Study
Abbott, Daisy
(2006)
Getting to know our Audience: AHDS Performing Arts Scoping Study.
Other.
Arts and Humanities Data Service.
“How To Fail Your Research Degree “: Evaluation of a serious game for postgraduate skills
Abbott, Daisy
(2017)
“How To Fail Your Research Degree “: Evaluation of a serious game for postgraduate skills.
In: 'Enhancing the student journey': 10th Annual University of Glasgow Learning and Teaching Conference, 30 March 2017, Glasgow, UK.
How to Fail Your Research Degree
Abbott, Daisy
(2017)
How to Fail Your Research Degree.
The Game Crafter.
How to Fail Your Research Degree
Abbott, Daisy
(2018)
How to Fail Your Research Degree.
In: Playful Learning, 11th - 13th July 2018, Manchester, UK.
"How to Fail Your Research Degree": An educational game for postgraduate students
Abbott, Daisy
(2017)
"How to Fail Your Research Degree": An educational game for postgraduate students.
In: 3rd International Enhancement in Higher Education Conference: Inspiring excellence - transforming the student experience, 6 - 8 June 2017, Glasgow, UK.
How to Fail Your Research Degree: interactive workshop on game -based learning of postgraduate research skills
Abbott, Daisy
(2017)
How to Fail Your Research Degree: interactive workshop on game -based learning of postgraduate research skills.
In: Learning and Teaching Conference: Informing, Inspiring and Innovating, 19-20 June 2017, Inverness.
“How to Fail Your Research Degree”: A serious game for research students in Higher Education
Abbott, Daisy
(2015)
“How to Fail Your Research Degree”: A serious game for research students in Higher Education.
Serious Games, 9090 (1).
pp. 179-185.
ISSN 0302-9743
Information Retrieval in DigiCULT Technology Watch Report 3
Abbott, Daisy
(2004)
Information Retrieval in DigiCULT Technology Watch Report 3.
Technical Report.
DigiCULT Forum.
Intentional Learning Design for Educational Games: a workflow supporting both novices and experts
Abbott, Daisy
(2020)
Intentional Learning Design for Educational Games: a workflow supporting both novices and experts.
In:
Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology.
EdTech Books.
Modding Tabletop Games for Education
Abbott, Daisy
(2019)
Modding Tabletop Games for Education.
In:
Games and Learning Alliance. GALA 2018.
Lecture Notes in Computer Science, 11385
.
Springer, pp. 318-329.
ISBN 978-3-030-11547-0
Noses in Screens – (how) can mobile computing support outdoor learning?
Abbott, Daisy
(2019)
Noses in Screens – (how) can mobile computing support outdoor learning?
In: Playful Learning, 10-12 July 2019, Leicester, UK.
Old plays, new narratives: fan production of new media texts from broadcast theatre
Abbott, Daisy
(2014)
Old plays, new narratives: fan production of new media texts from broadcast theatre.
Interactive Film and Media Journal, 1 (2).
pp. 33-51.
ISSN 2564-4173
On the Shoulders of Giants [Educational game]
Abbott, Daisy
(2019)
On the Shoulders of Giants [Educational game].
Published by the author.
Performing Technology: the challenges of documenting interactive artworks
Abbott, Daisy
(2010)
Performing Technology: the challenges of documenting interactive artworks.
In: Documentation and Conservation of the Media Arts Heritage Summit (DOCAM2010), 4-5 March 2010, Montreal, Canada.
Playful Learning Online
Abbott, Daisy
(2022)
Playful Learning Online.
In: Connect More 2022, 4th May 2022 - 6th May 2022, Online.
Preserving Interaction
Abbott, Daisy
(2014)
Preserving Interaction.
In:
Preserving Complex Digital Objects.
Facet Publishing, London, UK, pp. 297-309.
ISBN 978-1-85604-958-0
Transparent Evidence & Interpretation: the British Empire Exhibition of 1938
Abbott, Daisy
(2011)
Transparent Evidence & Interpretation: the British Empire Exhibition of 1938.
In: 33rd Meeting of the Theoretical Archaeology Group, 14-16 Dec 2011, Birmingham.
Use AI for Good! / Use AI for Evil!
Abbott, Daisy
(2024)
Use AI for Good! / Use AI for Evil!
In: The Glasgow School of Art Learning and Teaching Conference 2024, 5th June 2024, Glasgow, UK.
The challenges of taking physical educational games online.
Abbott, Daisy
(2020)
The challenges of taking physical educational games online.
In: 2nd Research support games day (RSGD #2), 8 December 2020, Online.
Empire 3D Application
Abbott, Daisy,
Bale, Kim and
Gowigati, Ramy
(2010)
Empire 3D Application.
Digital Design Studio, Glasgow School of Art.
Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments
Abbott, Daisy,
Bale, Kim,
Gowigati, Ramy,
Pritchard, Douglas and
Chapman, Paul
(2011)
Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments.
Proceedings of The 2011 World Congress in Computer Science, Computer Engineering, and Applied Computing (WORLDCOMP'11: July 18-21, 2011, USA).
pp. 47-52.
ISSN 1-60132-192-9
Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments
Abbott, Daisy,
Bale, Kim,
Gowigati, Ramy,
Pritchard, Douglas and
Chapman, Paul
(2011)
Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments.
Proceedings of the 8th International Conference on Modelling, Simulation and Visualization Methods, WORLDCOMP 2011..
pp. 121-128.
Linking Evidence with Heritage Visualization Using a Large Scale Collaborative Interface
Abbott, Daisy,
Bale, Kim,
Gowigati, Ramy,
Pritchard, Douglas and
Chapman, Paul
(2011)
Linking Evidence with Heritage Visualization Using a Large Scale Collaborative Interface.
Proceedings of the 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2011).
pp. 121-128.
ISSN 1811-864x
Teachers as Agents of Change: a toolkit for teachers and schools addressing the UN Sustainable Development Goals
Abbott, Daisy,
Cantali, Dianne,
Dzieciatko, Barbara,
King, Betsy and
Pantić, Nataša
(2023)
Teachers as Agents of Change: a toolkit for teachers and schools addressing the UN Sustainable Development Goals.
In: Scottish Educational Research Association (SERA) Conference, 22 -24 November 2023, Queen Margaret University, Musselburgh, Scotland.
Serious Games for Accelerating progress towards UN Sustainable Development Goals workshop
Abbott, Daisy,
Cantali, Dianne,
Pantić, Nataša and
King, Betsy
(2021)
Serious Games for Accelerating progress towards UN Sustainable Development Goals workshop.
In: The 12th Global RCE Conference: ‘Achieving the Sustainable Development Goals: action through learning in a time of global crises’, 16-18 November 2021, Online.
Serious Game Rapid Online Co-design to Facilitate Change Within Education
Abbott, Daisy,
Chatzifoti, Olga and
Craven, Joanne
(2021)
Serious Game Rapid Online Co-design to Facilitate Change Within Education.
In:
Proceedings of Games and Learning Alliance, 10th International Conference, GaLA 2021.
Springer.
Serious ‘Slow’ Game Jam - A Game Jam Model for Serious Game Design
Abbott, Daisy,
Chatzifoti, Olga,
Ferguson, Jamie,
Louchart, Sandy Jean-Jacques and
Stals, Shenando
(2023)
Serious ‘Slow’ Game Jam - A Game Jam Model for Serious Game Design.
In:
ICGJ '23: Proceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events.
ACM, New York, NY, USA, pp. 28-36.
ISBN 979-8-4007-0879-4/23/08
Provoking Games to Encourage Critical Reflection
Abbott, Daisy,
Chatzifoti, Olga and
Louchart, Sandy Jean-Jacques
(2022)
Provoking Games to Encourage Critical Reflection.
In:
Proceedings of the 16th European Conference on Game Based Learning.
Academic Conferences and Publishing International.
The REVISIT project: legacy heritage visualisations and educational potential
Abbott, Daisy,
Jeffrey, Stuart,
Burden, Kevin,
Gouseti, Anastasia and
Maxwell, Mhairi
(2016)
The REVISIT project: legacy heritage visualisations and educational potential.
In: International Symposium on Evaluating Digital Cultural Resources (EDCR 2016), 12-13 Dec 2016, Glasgow, UK.
The potential of virtual 3D models in primary and secondary school settings: The case of the 1938 British Empire Exhibition model
Abbott, Daisy,
Jeffrey, Stuart,
Burden, Kevin,
Gouseti, Anastasia and
Maxwell, Mhairi
(2016)
The potential of virtual 3D models in primary and secondary school settings: The case of the 1938 British Empire Exhibition model.
In: 9th Annual International Conference of Education, Research and Innovation, 14-16 Nov 2016, Seville, Spain.
Development of cross-curricular key skills using a 3D immersive learning environment in schools
Abbott, Daisy,
Jeffrey, Stuart,
Gouseti, Anastasia,
Burden, Kevin and
Maxwell, Mhairi
(2017)
Development of cross-curricular key skills using a 3D immersive learning environment in schools.
Communications in Computer and Information Science, 725.
pp. 60-74.
ISSN 1865-0929
Representations of Performance Panel Session
Abbott, Daisy,
Jones, Sarah and
Little, Hannah
(2007)
Representations of Performance Panel Session.
In: Digital Resources for the Humanities and Arts (DRHA2007), September 2007, Dartington College of Arts.
Curating Digital Records of Performance
Abbott, Daisy,
Jones, Sarah and
Ross, Seamus
(2008)
Curating Digital Records of Performance.
In: International Documentation Committee of the International Council of Museums (CIDOC2008), September 2008, Athens, Greece.
Risk Assessment for AHDS Performing Arts Collections: A Response to the Withdrawal of Core Funding
Abbott, Daisy,
Jones, Sarah and
Ross, Seamus
(2007)
Risk Assessment for AHDS Performing Arts Collections: A Response to the Withdrawal of Core Funding.
Technical Report.
University of Glasgow.
Theoretical Discussions on Digital Representations of Performance
Abbott, Daisy,
Jones, Sarah and
Ross, Seamus
(2010)
Theoretical Discussions on Digital Representations of Performance.
In:
Capturing the Essence of Performance: The Challenges of Intangible Heritage.
Société internationale des bibliothèques et musées des arts du spectacle (SIBMAS)
(27).
PIE Peter Lang, Brussels, pp. 81-88.
ISBN 978-90-5201-637-5
Game-enhanced learning without the cost: modding analogue games
Abbott, Daisy and
Louchart, Sandy Jean-Jacques
(2017)
Game-enhanced learning without the cost: modding analogue games.
In: Games and Simulation enhanced Learning (GSeL) Conference, 3-4 November 2017, Plymouth University, UK.
A new method for effective interdisciplinary game design: the Serious Slow Game Jam
Abbott, Daisy,
Louchart, Sandy Jean-Jacques and
Ferguson, Jamie
(2023)
A new method for effective interdisciplinary game design: the Serious Slow Game Jam.
University of Leicester,
5-7 July 2023
[Show/Exhibition]
Accelerating progress towards the UN Sustainable Development Goals: serious games for teachers as agents of change
Abbott, Daisy,
Pantić, Nataša,
Cantali, Dianne,
Dzieciatko, Barbara,
King, Betsy and
McColl, Rosie
(2021)
Accelerating progress towards the UN Sustainable Development Goals: serious games for teachers as agents of change.
In: British Educational Research Association Conference, 13 - 16 September 2021, Online.
Paradocumentation and NT Live’s ‘CumberHamlet’
Abbott, Daisy and
Read, Claire
(2017)
Paradocumentation and NT Live’s ‘CumberHamlet’.
In:
Documenting Performance.
Bloomsbury Methuen Drama, London, pp. 165-187.
ISBN 97814725888173
Designing Interactive Systems: Storystorm Workshop
Abbott, Daisy,
Woods, Mel and
Maxwell, Debbie
(2014)
Designing Interactive Systems: Storystorm Workshop.
In: Designing Interactive Systems: Storystorm Workshop, June 22nd 2014, Vancouver, Canada.
Linking Evidence with Heritage Visualization using a large
Scale Collaborative Interface
Bale, Kim,
Abbott, Daisy,
Gowigati, Ramy,
Pritchard, Douglas and
Chapman, Paul
(2011)
Linking Evidence with Heritage Visualization using a large
Scale Collaborative Interface.
Proceedings of the 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST.
pp. 121-128.
ISSN 1811-864x
Communicative Powers of Interactive Digital Mediums in the Field of Polyomics
Bushko, Isabella,
Abbott, Daisy,
Barrett, Michael and
Bialic, Hannah
(2022)
Communicative Powers of Interactive Digital Mediums in the Field of Polyomics.
In:
Medical Visualization and Applications of Technology.
Biomedical Visualization, 1
.
Springer, Cham, pp. 181-202.
ISBN Hardcover: 978-3-031-06734-1; eBook: 978-3-031-06735-8
Teachers as Agents of Change: a toolkit for teachers and schools addressing the UN Sustainable Development Goals
Cantali, Dianne,
Dzieciatko, Barbara,
Abbott, Daisy,
Pantić, Nataša,
King, Betsy and
McColl, Rosie
(2021)
Teachers as Agents of Change: a toolkit for teachers and schools addressing the UN Sustainable Development Goals.
In: British Educational Research Association Conference, 13 - 16 September 2021, Online.
Collaboration
Chatzifoti, Olga,
Abbott, Daisy,
Louchart, Sandy Jean-Jacques,
Goodwins, Rupert and
Duffy, Clare
(2022)
Collaboration.
SECRIOUS research project.
Protection
Chatzifoti, Olga,
Abbott, Daisy,
Louchart, Sandy Jean-Jacques,
Goodwins, Rupert and
Duffy, Clare
(2021)
Protection.
SECRIOUS research project.
An Educational Game to Teach Immune Evasion of the Schistosome and Validation of Its Impact
Dai, Junlong,
Abbott, Daisy and
Bialic, Hannah
(2024)
An Educational Game to Teach Immune Evasion of the Schistosome and Validation of Its Impact.
In:
Medical Visualization and Applications of Technology.
Biomedical Visualization, 2
(5).
Springer, Cham, Cham, Switzerland, pp. 263-295.
ISBN 9783031634628
A Serious Game on Skull Anatomy for Dental Undergraduates
Dall, Ruaridh,
Abbott, Daisy,
Rea, Paul and
Varsou, Ourania
(2020)
A Serious Game on Skull Anatomy for Dental Undergraduates.
In:
Biomedical Visualisation.
Advances in Experimental Medicine and Biology, 7
.
Springer, pp. 217-237.
ISBN 978-3-030-43960-6
Agents of Change Toolkit
Dzieciatko, Barbara,
Abbott, Daisy,
Pantić, Nataša and
Cantali, Dianne
(2021)
Agents of Change Toolkit.
In: Accelerating Progress towards the Global Goals: Knowledge into Practice, 25th November 2021, Online.
A Model for Mapping Serious Game Mechanics to Pedagogical Patterns
Ferguson, Jamie,
Abbott, Daisy and
Louchart, Sandy Jean-Jacques
(2023)
A Model for Mapping Serious Game Mechanics to Pedagogical Patterns.
In:
Serious Games. JCSG 2023.
Lecture Notes in Computer Science, 14309
.
Springer, Cham.
ISBN 978-3-031-44750-1
Provocative Approaches to Serious Game Design and Analysis
Ferguson, Jamie,
Abbott, Daisy and
Louchart, Sandy Jean-Jacques
(2023)
Provocative Approaches to Serious Game Design and Analysis.
In: DIGRA 2023: Limits and Margins of Games, 19-23 June 2023, Universidad de Sevilla, Sevilla, Spain.
Boundaries: an immersive Mixed Reality performance for one audience member
Gasson, Leonie Rae,
Abbott, Daisy and
Noble, Shona
(2019)
Boundaries: an immersive Mixed Reality performance for one audience member.
[Performance]
Adopting the use of a legacy digital artefact in formal educational settings: opportunities and challenges
Gouseti, Anastasia,
Abbott, Daisy,
Jeffrey, Stuart and
Burden, Kevin
(2020)
Adopting the use of a legacy digital artefact in formal educational settings: opportunities and challenges.
Technology, Pedagogy and Education, 29 (5).
pp. 613-629.
ISSN 1747-5139
Health Care Providers’ Readiness to Adopt an Interactive 3D Web App in Consultations About Female Genital Mutilation/Cutting: Qualitative Evaluation of a Prototype
Holuszko, Olivia,
Abdulcadir, Jasmine,
Abbott, Daisy and
Clancy, Jenny
(2023)
Health Care Providers’ Readiness to Adopt an Interactive 3D Web App in Consultations About Female Genital Mutilation/Cutting: Qualitative Evaluation of a Prototype.
JMIR Formative Research, 7 (e44696).
ISSN 2561-326X
ChatTKT: A framework for understanding and engaging with ChatGPT
Hooper, Alan,
Abbott, Daisy,
Murphy, Correy and
Weir, Catherine
(2024)
ChatTKT: A framework for understanding and engaging with ChatGPT.
In: The Glasgow School of Art Learning and Teaching Conference 2024, 5th June 2024, Glasgow, UK.
Choose Your Own Learning and Teaching Adventure
Illingworth, Sam and
Abbott, Daisy
(2023)
Choose Your Own Learning and Teaching Adventure.
In: for QAA Scotland’s 5th International Enhancement Conference: Shaping the Student Experience Together: 20 Years of Enhancement, 14-15 June 2023, Glasgow, UK.
Working through Co-production with Community Groups
Jeffrey, Stuart and
Abbott, Daisy
(2017)
Working through Co-production with Community Groups.
In: SGSAH Summer School, 21st June 2017, IET Teacher Building, 14 St Enoch Square, Glasgow.
Reconnecting with Public Monuments: Dynamically Generated Site Specific Music
Jeffrey, Stuart,
Abbott, Daisy and
Wilson, Paul
(2014)
Reconnecting with Public Monuments: Dynamically Generated Site Specific Music.
In: European Association of Archaeologists 20th Annual Meeting, 10-14 Sep 2014, Instanbul.
Visualising the Anatomy of Pleasure Through 3D Interactive Visualisation
Mann, Alakina,
Mitchell, Kirstin,
Abbott, Daisy and
Rea, Paul
(2018)
Visualising the Anatomy of Pleasure Through 3D Interactive Visualisation.
In: 2nd Visualisation in Science Conference 2018, 3 December 2018, Glasgow, UK.
Another View of the Empire – Camera Control for Heritage Applications
McRoberts, Alexander G.,
Livingstone, Daniel and
Abbott, Daisy
(2015)
Another View of the Empire – Camera Control for Heritage Applications.
In: Immersive Learning Research Network 2015, 13-14, Prague.
Teachers as Agents of Change: development of a toolkit for teachers and schools for addressing the UN Sustainable Development Goals
Pantić, Nataša,
Abbott, Daisy,
Cantali, Dianne,
Dzieciatko, Barbara,
McColl, Rosie and
King, Betsy
(2021)
Teachers as Agents of Change: development of a toolkit for teachers and schools for addressing the UN Sustainable Development Goals.
In: European Conference on Educational Research, 06 - 10 September 2021, Geneva (online).
Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity
Stals, Shenando,
Baillie, Lynne,
Ferguson, Jamie,
Abbott, Daisy,
Maarek, Manuel,
Shah, Ryan and
Louchart, Sandy Jean-Jacques
(2024)
Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity.
Games: Research and Practice.
ISSN 2832-5516
Content Models for Enhancement and Sustainability: Creating a Generic Framework for Digital Resources in the Arts and Humanities
Stuart, David,
Aitken, Brian,
Abbott, Daisy,
Chassanoff, Alex,
Hedges, Mark and
McHugh, Andrew
(2011)
Content Models for Enhancement and Sustainability: Creating a Generic Framework for Digital Resources in the Arts and Humanities.
Communications in Computer and Information Science, 240.
pp. 234-244.
This list was generated on Thu Nov 21 04:34:37 2024 UTC.