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Daisy Abbott

  • Research Developer
  • Digital Design Studio
Group by: Creators/Authors | Output Type | No Grouping
Number of items: 80.

Transmedia narratives to drive changes in climate policy at creative institutions

Abani, Ibarieze and Abbott, Daisy (2019) Transmedia narratives to drive changes in climate policy at creative institutions. In: NEoN Digital Arts Festival, 4 - 10 November 2019, Dundee.

Are they actually watching my videos? Reflections on my flipped classroom

Abbott, Daisy (2023) Are they actually watching my videos? Reflections on my flipped classroom. In: GSA Learning & Teaching conference, 7th June 2023, Glasgow, UK.

Beyond Vicarious Learning: Embedding Dialogic Learning into Educational Games

Abbott, Daisy (2020) Beyond Vicarious Learning: Embedding Dialogic Learning into Educational Games. In: Proceedings of the 14th International Conference on Game Based Learning. Academic Conferences International Limited, Reading, pp. 1-10. ISBN 978-1-912764-71-6

Choose Your Own Adventure! An empirical study on gamification of postgraduate learning on research project design

Abbott, Daisy (2024) Choose Your Own Adventure! An empirical study on gamification of postgraduate learning on research project design. Journal of Play in Adulthood, 6 (1). pp. 18-43. ISSN 2632-1254

Choose Your Own Learning Adventure - how to create and analyse an interactive learning tool

Abbott, Daisy (2022) Choose Your Own Learning Adventure - how to create and analyse an interactive learning tool. In: The Glasgow School of Art Learning and Teaching Conference 2022: Celebrating Success and Looking to the Future, 8th June 2022, Online.

The Creation and Use of Digital Collections in the Performing Arts

Abbott, Daisy (2006) The Creation and Use of Digital Collections in the Performing Arts. In: Digital Resources for the Humanities and Arts (DRHA2006), September 2006, Dartington College of Arts.

“Cut me to pieces” Shakespeare, fandom, and the fractured narrative

Abbott, Daisy (2015) “Cut me to pieces” Shakespeare, fandom, and the fractured narrative. In: Proceedings of the Digital Research in the Humanities and Arts Conference, 31 August – 3 September 2014, University of Greenwich.

DCC Briefing Papers on Web 2.0 for Researchers and Curators; Interoperability; Data Quality and Accreditation; Annotation; Genre Classification; and What is Digital Curation? - DCC, 2008-2009

Abbott, Daisy (2009) DCC Briefing Papers on Web 2.0 for Researchers and Curators; Interoperability; Data Quality and Accreditation; Annotation; Genre Classification; and What is Digital Curation? - DCC, 2008-2009. DCC Resources.

Decolonising Narratives of the British Empire Exhibition of 1938

Abbott, Daisy (2024) Decolonising Narratives of the British Empire Exhibition of 1938. Glasgow, 8th - 12th August 2024 [Show/Exhibition]

DigiCULT.Info Issues 4 - 10, June 2003 - February 2005

Abbott, Daisy (2005) DigiCULT.Info Issues 4 - 10, June 2003 - February 2005. DigiCULT.Info Online Journal.

Digital Collections for the Performing Arts in the UK

Abbott, Daisy (2007) Digital Collections for the Performing Arts in the UK. In: Intermediality, Theatricality, Performance, (Re)-presentation and the New Media, 24-29 May 2007, Universities of Montreal and Quebec City, Canada.

Digital Curation and Doctoral Research

Abbott, Daisy (2015) Digital Curation and Doctoral Research. International Journal of Digital Curation, 10 (1). pp. 1-17. ISSN 1746-8256

Digital Repositories and Archives Inventory

Abbott, Daisy (2008) Digital Repositories and Archives Inventory. Project Report. JISC.

Digital Repositories and Archives Inventory Project Data

Abbott, Daisy (2008) Digital Repositories and Archives Inventory Project Data. [Dataset]

Game-Based Approaches for Research Skills Training and Researcher Development: A Survey of Attitudes and Acceptance in Higher Education

Abbott, Daisy (2024) Game-Based Approaches for Research Skills Training and Researcher Development: A Survey of Attitudes and Acceptance in Higher Education. ICERI2024 Proceedings. ISSN 2340-1095

Game-based Learning: How to Fail your Research Degree

Abbott, Daisy (2016) Game-based Learning: How to Fail your Research Degree. In: Still Game (to Learn), 9 Dec 2016, City of Glasgow College, Glasgow, UK.

Game-based learning for postgraduates: an empirical study of an educational game to teach research skills

Abbott, Daisy (2019) Game-based learning for postgraduates: an empirical study of an educational game to teach research skills. Higher Education Pedagogies, 4 (1). pp. 80-104. ISSN 2375-2696

Games and Gamification for Personalized and Inclusive Learning

Abbott, Daisy (2024) Games and Gamification for Personalized and Inclusive Learning. In: 17th annual International Conference of Education, Research and Innovation, 11-13 Nov 2024, Seville, Spain.

Getting to know our Audience: AHDS Performing Arts Scoping Study

Abbott, Daisy (2006) Getting to know our Audience: AHDS Performing Arts Scoping Study. Other. Arts and Humanities Data Service.

“How To Fail Your Research Degree “: Evaluation of a serious game for postgraduate skills

Abbott, Daisy (2017) “How To Fail Your Research Degree “: Evaluation of a serious game for postgraduate skills. In: 'Enhancing the student journey': 10th Annual University of Glasgow Learning and Teaching Conference, 30 March 2017, Glasgow, UK.

How to Fail Your Research Degree

Abbott, Daisy (2017) How to Fail Your Research Degree. The Game Crafter.

How to Fail Your Research Degree

Abbott, Daisy (2018) How to Fail Your Research Degree. In: Playful Learning, 11th - 13th July 2018, Manchester, UK.

"How to Fail Your Research Degree": An educational game for postgraduate students

Abbott, Daisy (2017) "How to Fail Your Research Degree": An educational game for postgraduate students. In: 3rd International Enhancement in Higher Education Conference: Inspiring excellence - transforming the student experience, 6 - 8 June 2017, Glasgow, UK.

How to Fail Your Research Degree: interactive workshop on game -based learning of postgraduate research skills

Abbott, Daisy (2017) How to Fail Your Research Degree: interactive workshop on game -based learning of postgraduate research skills. In: Learning and Teaching Conference: Informing, Inspiring and Innovating, 19-20 June 2017, Inverness.

“How to Fail Your Research Degree”: A serious game for research students in Higher Education

Abbott, Daisy (2015) “How to Fail Your Research Degree”: A serious game for research students in Higher Education. Serious Games, 9090 (1). pp. 179-185. ISSN 0302-9743

Information Retrieval in DigiCULT Technology Watch Report 3

Abbott, Daisy (2004) Information Retrieval in DigiCULT Technology Watch Report 3. Technical Report. DigiCULT Forum.

Intentional Learning Design for Educational Games: a workflow supporting both novices and experts

Abbott, Daisy (2020) Intentional Learning Design for Educational Games: a workflow supporting both novices and experts. In: Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology. EdTech Books.

Modding Tabletop Games for Education

Abbott, Daisy (2019) Modding Tabletop Games for Education. In: Games and Learning Alliance. GALA 2018. Lecture Notes in Computer Science, 11385 . Springer, pp. 318-329. ISBN 978-3-030-11547-0

Noses in Screens – (how) can mobile computing support outdoor learning?

Abbott, Daisy (2019) Noses in Screens – (how) can mobile computing support outdoor learning? In: Playful Learning, 10-12 July 2019, Leicester, UK.

Old plays, new narratives: fan production of new media texts from broadcast theatre

Abbott, Daisy (2014) Old plays, new narratives: fan production of new media texts from broadcast theatre. Interactive Film and Media Journal, 1 (2). pp. 33-51. ISSN 2564-4173

On the Shoulders of Giants [Educational game]

Abbott, Daisy (2019) On the Shoulders of Giants [Educational game]. Published by the author.

Performing Technology: the challenges of documenting interactive artworks

Abbott, Daisy (2010) Performing Technology: the challenges of documenting interactive artworks. In: Documentation and Conservation of the Media Arts Heritage Summit (DOCAM2010), 4-5 March 2010, Montreal, Canada.

Playful Learning Online

Abbott, Daisy (2022) Playful Learning Online. In: Connect More 2022, 4th May 2022 - 6th May 2022, Online.

Preserving Interaction

Abbott, Daisy (2014) Preserving Interaction. In: Preserving Complex Digital Objects. Facet Publishing, London, UK, pp. 297-309. ISBN 978-1-85604-958-0

Transparent Evidence & Interpretation: the British Empire Exhibition of 1938

Abbott, Daisy (2011) Transparent Evidence & Interpretation: the British Empire Exhibition of 1938. In: 33rd Meeting of the Theoretical Archaeology Group, 14-16 Dec 2011, Birmingham.

Use AI for Good! / Use AI for Evil!

Abbott, Daisy (2024) Use AI for Good! / Use AI for Evil! In: The Glasgow School of Art Learning and Teaching Conference 2024, 5th June 2024, Glasgow, UK.

The challenges of taking physical educational games online.

Abbott, Daisy (2020) The challenges of taking physical educational games online. In: 2nd Research support games day (RSGD #2), 8 December 2020, Online.

Empire 3D Application

Abbott, Daisy, Bale, Kim and Gowigati, Ramy (2010) Empire 3D Application. Digital Design Studio, Glasgow School of Art.

Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments

Abbott, Daisy, Bale, Kim, Gowigati, Ramy, Pritchard, Douglas and Chapman, Paul (2011) Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments. Proceedings of The 2011 World Congress in Computer Science, Computer Engineering, and Applied Computing (WORLDCOMP'11: July 18-21, 2011, USA). pp. 47-52. ISSN 1-60132-192-9

Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments

Abbott, Daisy, Bale, Kim, Gowigati, Ramy, Pritchard, Douglas and Chapman, Paul (2011) Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments. Proceedings of the 8th International Conference on Modelling, Simulation and Visualization Methods, WORLDCOMP 2011.. pp. 121-128.

Linking Evidence with Heritage Visualization Using a Large Scale Collaborative Interface

Abbott, Daisy, Bale, Kim, Gowigati, Ramy, Pritchard, Douglas and Chapman, Paul (2011) Linking Evidence with Heritage Visualization Using a Large Scale Collaborative Interface. Proceedings of the 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2011). pp. 121-128. ISSN 1811-864x

Teachers as Agents of Change: a toolkit for teachers and schools addressing the UN Sustainable Development Goals

Abbott, Daisy, Cantali, Dianne, Dzieciatko, Barbara, King, Betsy and Pantić, Nataša (2023) Teachers as Agents of Change: a toolkit for teachers and schools addressing the UN Sustainable Development Goals. In: Scottish Educational Research Association (SERA) Conference, 22 -24 November 2023, Queen Margaret University, Musselburgh, Scotland.

Serious Games for Accelerating progress towards UN Sustainable Development Goals workshop

Abbott, Daisy, Cantali, Dianne, Pantić, Nataša and King, Betsy (2021) Serious Games for Accelerating progress towards UN Sustainable Development Goals workshop. In: The 12th Global RCE Conference: ‘Achieving the Sustainable Development Goals: action through learning in a time of global crises’, 16-18 November 2021, Online.

Serious Game Rapid Online Co-design to Facilitate Change Within Education

Abbott, Daisy, Chatzifoti, Olga and Craven, Joanne (2021) Serious Game Rapid Online Co-design to Facilitate Change Within Education. In: Proceedings of Games and Learning Alliance, 10th International Conference, GaLA 2021. Springer.

Serious ‘Slow’ Game Jam - A Game Jam Model for Serious Game Design

Abbott, Daisy, Chatzifoti, Olga, Ferguson, Jamie, Louchart, Sandy Jean-Jacques and Stals, Shenando (2023) Serious ‘Slow’ Game Jam - A Game Jam Model for Serious Game Design. In: ICGJ '23: Proceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events. ACM, New York, NY, USA, pp. 28-36. ISBN 979-8-4007-0879-4/23/08

Provoking Games to Encourage Critical Reflection

Abbott, Daisy, Chatzifoti, Olga and Louchart, Sandy Jean-Jacques (2022) Provoking Games to Encourage Critical Reflection. In: Proceedings of the 16th European Conference on Game Based Learning. Academic Conferences and Publishing International.

The REVISIT project: legacy heritage visualisations and educational potential

Abbott, Daisy, Jeffrey, Stuart, Burden, Kevin, Gouseti, Anastasia and Maxwell, Mhairi (2016) The REVISIT project: legacy heritage visualisations and educational potential. In: International Symposium on Evaluating Digital Cultural Resources (EDCR 2016), 12-13 Dec 2016, Glasgow, UK.

The potential of virtual 3D models in primary and secondary school settings: The case of the 1938 British Empire Exhibition model

Abbott, Daisy, Jeffrey, Stuart, Burden, Kevin, Gouseti, Anastasia and Maxwell, Mhairi (2016) The potential of virtual 3D models in primary and secondary school settings: The case of the 1938 British Empire Exhibition model. In: 9th Annual International Conference of Education, Research and Innovation, 14-16 Nov 2016, Seville, Spain.

Development of cross-curricular key skills using a 3D immersive learning environment in schools

Abbott, Daisy, Jeffrey, Stuart, Gouseti, Anastasia, Burden, Kevin and Maxwell, Mhairi (2017) Development of cross-curricular key skills using a 3D immersive learning environment in schools. Communications in Computer and Information Science, 725. pp. 60-74. ISSN 1865-0929

Representations of Performance Panel Session

Abbott, Daisy, Jones, Sarah and Little, Hannah (2007) Representations of Performance Panel Session. In: Digital Resources for the Humanities and Arts (DRHA2007), September 2007, Dartington College of Arts.

Curating Digital Records of Performance

Abbott, Daisy, Jones, Sarah and Ross, Seamus (2008) Curating Digital Records of Performance. In: International Documentation Committee of the International Council of Museums (CIDOC2008), September 2008, Athens, Greece.

Risk Assessment for AHDS Performing Arts Collections: A Response to the Withdrawal of Core Funding

Abbott, Daisy, Jones, Sarah and Ross, Seamus (2007) Risk Assessment for AHDS Performing Arts Collections: A Response to the Withdrawal of Core Funding. Technical Report. University of Glasgow.

Theoretical Discussions on Digital Representations of Performance

Abbott, Daisy, Jones, Sarah and Ross, Seamus (2010) Theoretical Discussions on Digital Representations of Performance. In: Capturing the Essence of Performance: The Challenges of Intangible Heritage. Société internationale des bibliothèques et musées des arts du spectacle (SIBMAS) (27). PIE Peter Lang, Brussels, pp. 81-88. ISBN 978-90-5201-637-5

Game-enhanced learning without the cost: modding analogue games

Abbott, Daisy and Louchart, Sandy Jean-Jacques (2017) Game-enhanced learning without the cost: modding analogue games. In: Games and Simulation enhanced Learning (GSeL) Conference, 3-4 November 2017, Plymouth University, UK.

A new method for effective interdisciplinary game design: the Serious Slow Game Jam

Abbott, Daisy, Louchart, Sandy Jean-Jacques and Ferguson, Jamie (2023) A new method for effective interdisciplinary game design: the Serious Slow Game Jam. University of Leicester, 5-7 July 2023 [Show/Exhibition]

Accelerating progress towards the UN Sustainable Development Goals: serious games for teachers as agents of change

Abbott, Daisy, Pantić, Nataša, Cantali, Dianne, Dzieciatko, Barbara, King, Betsy and McColl, Rosie (2021) Accelerating progress towards the UN Sustainable Development Goals: serious games for teachers as agents of change. In: British Educational Research Association Conference, 13 - 16 September 2021, Online.

Paradocumentation and NT Live’s ‘CumberHamlet’

Abbott, Daisy and Read, Claire (2017) Paradocumentation and NT Live’s ‘CumberHamlet’. In: Documenting Performance. Bloomsbury Methuen Drama, London, pp. 165-187. ISBN 97814725888173

Designing Interactive Systems: Storystorm Workshop

Abbott, Daisy, Woods, Mel and Maxwell, Debbie (2014) Designing Interactive Systems: Storystorm Workshop. In: Designing Interactive Systems: Storystorm Workshop, June 22nd 2014, Vancouver, Canada.

Linking Evidence with Heritage Visualization using a large Scale Collaborative Interface

Bale, Kim, Abbott, Daisy, Gowigati, Ramy, Pritchard, Douglas and Chapman, Paul (2011) Linking Evidence with Heritage Visualization using a large Scale Collaborative Interface. Proceedings of the 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST. pp. 121-128. ISSN 1811-864x

Communicative Powers of Interactive Digital Mediums in the Field of Polyomics

Bushko, Isabella, Abbott, Daisy, Barrett, Michael and Bialic, Hannah (2022) Communicative Powers of Interactive Digital Mediums in the Field of Polyomics. In: Medical Visualization and Applications of Technology. Biomedical Visualization, 1 . Springer, Cham, pp. 181-202. ISBN Hardcover: 978-3-031-06734-1; eBook: 978-3-031-06735-8

Teachers as Agents of Change: a toolkit for teachers and schools addressing the UN Sustainable Development Goals

Cantali, Dianne, Dzieciatko, Barbara, Abbott, Daisy, Pantić, Nataša, King, Betsy and McColl, Rosie (2021) Teachers as Agents of Change: a toolkit for teachers and schools addressing the UN Sustainable Development Goals. In: British Educational Research Association Conference, 13 - 16 September 2021, Online.

Collaboration

Chatzifoti, Olga, Abbott, Daisy, Louchart, Sandy Jean-Jacques, Goodwins, Rupert and Duffy, Clare (2022) Collaboration. SECRIOUS research project.

Protection

Chatzifoti, Olga, Abbott, Daisy, Louchart, Sandy Jean-Jacques, Goodwins, Rupert and Duffy, Clare (2021) Protection. SECRIOUS research project.

An Educational Game to Teach Immune Evasion of the Schistosome and Validation of Its Impact

Dai, Junlong, Abbott, Daisy and Bialic, Hannah (2024) An Educational Game to Teach Immune Evasion of the Schistosome and Validation of Its Impact. In: Medical Visualization and Applications of Technology. Biomedical Visualization, 2 (5). Springer, Cham, Cham, Switzerland, pp. 263-295. ISBN 9783031634628

A Serious Game on Skull Anatomy for Dental Undergraduates

Dall, Ruaridh, Abbott, Daisy, Rea, Paul and Varsou, Ourania (2020) A Serious Game on Skull Anatomy for Dental Undergraduates. In: Biomedical Visualisation. Advances in Experimental Medicine and Biology, 7 . Springer, pp. 217-237. ISBN 978-3-030-43960-6

Agents of Change Toolkit

Dzieciatko, Barbara, Abbott, Daisy, Pantić, Nataša and Cantali, Dianne (2021) Agents of Change Toolkit. In: Accelerating Progress towards the Global Goals: Knowledge into Practice, 25th November 2021, Online.

A Model for Mapping Serious Game Mechanics to Pedagogical Patterns

Ferguson, Jamie, Abbott, Daisy and Louchart, Sandy Jean-Jacques (2023) A Model for Mapping Serious Game Mechanics to Pedagogical Patterns. In: Serious Games. JCSG 2023. Lecture Notes in Computer Science, 14309 . Springer, Cham. ISBN 978-3-031-44750-1

Provocative Approaches to Serious Game Design and Analysis

Ferguson, Jamie, Abbott, Daisy and Louchart, Sandy Jean-Jacques (2023) Provocative Approaches to Serious Game Design and Analysis. In: DIGRA 2023: Limits and Margins of Games, 19-23 June 2023, Universidad de Sevilla, Sevilla, Spain.

Boundaries: an immersive Mixed Reality performance for one audience member

Gasson, Leonie Rae, Abbott, Daisy and Noble, Shona (2019) Boundaries: an immersive Mixed Reality performance for one audience member. [Performance]

Adopting the use of a legacy digital artefact in formal educational settings: opportunities and challenges

Gouseti, Anastasia, Abbott, Daisy, Jeffrey, Stuart and Burden, Kevin (2020) Adopting the use of a legacy digital artefact in formal educational settings: opportunities and challenges. Technology, Pedagogy and Education, 29 (5). pp. 613-629. ISSN 1747-5139

Health Care Providers’ Readiness to Adopt an Interactive 3D Web App in Consultations About Female Genital Mutilation/Cutting: Qualitative Evaluation of a Prototype

Holuszko, Olivia, Abdulcadir, Jasmine, Abbott, Daisy and Clancy, Jenny (2023) Health Care Providers’ Readiness to Adopt an Interactive 3D Web App in Consultations About Female Genital Mutilation/Cutting: Qualitative Evaluation of a Prototype. JMIR Formative Research, 7 (e44696). ISSN 2561-326X

ChatTKT: A framework for understanding and engaging with ChatGPT

Hooper, Alan, Abbott, Daisy, Murphy, Correy and Weir, Catherine (2024) ChatTKT: A framework for understanding and engaging with ChatGPT. In: The Glasgow School of Art Learning and Teaching Conference 2024, 5th June 2024, Glasgow, UK.

Choose Your Own Learning and Teaching Adventure

Illingworth, Sam and Abbott, Daisy (2023) Choose Your Own Learning and Teaching Adventure. In: for QAA Scotland’s 5th International Enhancement Conference: Shaping the Student Experience Together: 20 Years of Enhancement, 14-15 June 2023, Glasgow, UK.

Working through Co-production with Community Groups

Jeffrey, Stuart and Abbott, Daisy (2017) Working through Co-production with Community Groups. In: SGSAH Summer School, 21st June 2017, IET Teacher Building, 14 St Enoch Square, Glasgow.

Reconnecting with Public Monuments: Dynamically Generated Site Specific Music

Jeffrey, Stuart, Abbott, Daisy and Wilson, Paul (2014) Reconnecting with Public Monuments: Dynamically Generated Site Specific Music. In: European Association of Archaeologists 20th Annual Meeting, 10-14 Sep 2014, Instanbul.

Visualising the Anatomy of Pleasure Through 3D Interactive Visualisation

Mann, Alakina, Mitchell, Kirstin, Abbott, Daisy and Rea, Paul (2018) Visualising the Anatomy of Pleasure Through 3D Interactive Visualisation. In: 2nd Visualisation in Science Conference 2018, 3 December 2018, Glasgow, UK.

Another View of the Empire – Camera Control for Heritage Applications

McRoberts, Alexander G., Livingstone, Daniel and Abbott, Daisy (2015) Another View of the Empire – Camera Control for Heritage Applications. In: Immersive Learning Research Network 2015, 13-14, Prague.

Teachers as Agents of Change: development of a toolkit for teachers and schools for addressing the UN Sustainable Development Goals

Pantić, Nataša, Abbott, Daisy, Cantali, Dianne, Dzieciatko, Barbara, McColl, Rosie and King, Betsy (2021) Teachers as Agents of Change: development of a toolkit for teachers and schools for addressing the UN Sustainable Development Goals. In: European Conference on Educational Research, 06 - 10 September 2021, Geneva (online).

Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity

Stals, Shenando, Baillie, Lynne, Ferguson, Jamie, Abbott, Daisy, Maarek, Manuel, Shah, Ryan and Louchart, Sandy Jean-Jacques (2024) Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity. Games: Research and Practice. ISSN 2832-5516

Content Models for Enhancement and Sustainability: Creating a Generic Framework for Digital Resources in the Arts and Humanities

Stuart, David, Aitken, Brian, Abbott, Daisy, Chassanoff, Alex, Hedges, Mark and McHugh, Andrew (2011) Content Models for Enhancement and Sustainability: Creating a Generic Framework for Digital Resources in the Arts and Humanities. Communications in Computer and Information Science, 240. pp. 234-244.

This list was generated on Thu Nov 21 04:34:37 2024 UTC.