Game-based learning, Interactive narratives, Games/Serious Games, Digital documentation, Interaction design, Performing arts, Digital heritage, 3D visualisation
Daisy Abbott is an interdisciplinary researcher and research developer based in the School of Simulation and Visualisation at The Glasgow School of Art.
Daisy’s current research focusses on game-based learning, 3D visualisation, and issues surrounding digital interaction, documentation, preservation, and interpretation in the arts and humanities. She regularly attends conferences and publishes in journals relevant to these topics. Daisy also collaborates with artists on works aiming to explore the nature of digital interactivity and digital art.
Selected recent publications include:
* "Game-based learning for postgraduates: an empirical study of an educational game to teach research skills" Higher Education Pedagogies, 4(1)
* "Modding Tabletop Games for Education". Springer Lecture Nomore...
Daisy Abbott is an interdisciplinary researcher and research developer based in the School of Simulation and Visualisation at The Glasgow School of Art.
Daisy’s current research focusses on game-based learning, 3D visualisation, and issues surrounding digital interaction, documentation, preservation, and interpretation in the arts and humanities. She regularly attends conferences and publishes in journals relevant to these topics. Daisy also collaborates with artists on works aiming to explore the nature of digital interactivity and digital art.
Selected recent publications include:
* "Game-based learning for postgraduates: an empirical study of an educational game to teach research skills" Higher Education Pedagogies, 4(1)
* "Modding Tabletop Games for Education". Springer Lecture Notes in Computer Science;
* "Development of cross-curricular key skills using a 3D immersive learning environment in schools" Communications in Computer and Information Science;
* " “Cut me to pieces” Shakespeare, fandom, and the fractured narrative" Proceedings of the Digital Research in the Humanities and Arts Conference;
* " “How to Fail Your Research Degree”: A serious game for research students in Higher Education" Springer LNCS: Serious Games.
* “Preserving Interaction” in The Preservation of Complex Objects; Volume 2: Software Art;
* “Linking Evidence with Heritage Visualization using a Large Scale Collaborative Interface” in Proceedings of the International Symposium on Virtual Reality, Archaeology and Cultural Heritage
Major research projects:
* Reconnecting with Public Art – George Square Site-specific Music
* Research Engagement through Virtual Immersive Tools for Learning (REVISIT) project
* British Empire Exhibition, 1938: Semantic Annotation project
* How to Fail your Research Degree (serious games for postgraduate learning of research skills)
Recent exploratory research includes:
* Boundaries: an immersive Mixed Reality performance for one audience member
* Transmedia narratives to drive changes in climate policy at creative institutions
* Noses in Screens – (how) can mobile computing support outdoor learning?
* Modding board games for education
Daisy would be very interested in collaborating with researchers or PhD students on research into interactive narratives, digital representations of ephemeral events, performing arts scholarship, digital heritage, digital and participatory culture, interaction design; or serious games.
With an MA(Hons) in Theatre, Film and Television Studies and an MSc in Information Technology, Daisy has experience as a CoI, and lead researcher on a range of interdisciplinary projects combining digital technology with the arts and humanities. These projects include Enhancing Engagement with 3D Heritage Data through Semantic Annotation (AHRC, £140k, 2010-2011), Storystorm (EPSRC Culture and Communities Network, £15k, 2013-14), Digital Representations of Performing Arts (AHDS, £15k, 2007), and Digital Repositories and Archives Inventory (JISC, £50k, 2007-2008). Daisy has been a reviewer for the International Journal of Digital Curation (IJDC), Serious Games Development & Applications (SGDA), and Digital Resources for the Humanities and Arts (DRHA).
As a research developer Daisy also has experience of preparing successful major funding bids and writing and assessing technical plans for projects with digital outputs. Daisy is a peer reviewer for both the AHRC and the EPSRC Culture and Communities Network and previously was an Advisory Manager for the Digital Curation Centre and the Arts and Humanities Data Service (AHDS) Performing Arts.
Daisy has teaching experience in courses such as Academic Skills for Master's Research (postgraduate) and Digital Cultures (undergraduate).