Items where School is "School of Innovation and Technology" and Author is Ferguson, Jamie
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Jamie Ferguson

  • Lecturer in Immersive Systems Design
  • School of Innovation and Technology
Group by: Creators/Authors | Output Type | No Grouping
Number of items: 8.

Book Section

Serious ‘Slow’ Game Jam - A Game Jam Model for Serious Game Design

Abbott, Daisy, Chatzifoti, Olga, Ferguson, Jamie, Louchart, Sandy Jean-Jacques and Stals, Shenando (2023) Serious ‘Slow’ Game Jam - A Game Jam Model for Serious Game Design. In: ICGJ '23: Proceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events. ACM, New York, NY, USA, pp. 28-36. ISBN 979-8-4007-0879-4/23/08

A Model for Mapping Serious Game Mechanics to Pedagogical Patterns

Ferguson, Jamie, Abbott, Daisy and Louchart, Sandy Jean-Jacques (2023) A Model for Mapping Serious Game Mechanics to Pedagogical Patterns. In: Serious Games. JCSG 2023. Lecture Notes in Computer Science, 14309 . Springer, Cham. ISBN 978-3-031-44750-1

Article

Empower New Code Citizens to Reflect and Communicate on Code Security

Maarek, Manuel, Abbott, Daisy, Chatzifoti, Olga, Shah, Ryan, Chan, Sheun Chi, Loidl, Hans-Wolfgang, Stewart, Robert, Ferguson, Jamie, Louchart, Sandy Jean-Jacques, Stals, Shenando and Baillie, Lynne (2025) Empower New Code Citizens to Reflect and Communicate on Code Security. IEEE Security & Privacy. pp. 2-11. ISSN 1558-4046

Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity

Stals, Shenando, Baillie, Lynne, Ferguson, Jamie Iona, Abbott, Daisy, Maarek, Manuel, Shah, Ryan and Louchart, Sandy Jean-Jacques (2025) Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity. Games: Research and Practice. ISSN 2832-5516

Evaluating and validating the Serious Slow Game Jam methodology as a mechanism for co-designing serious games to improve understanding of cybersecurity for different demographics

Stals, Shenando, Baillie, Lynne, Shah, Ryan, Ferguson, Jamie Iona and Maarek, Manuel (2025) Evaluating and validating the Serious Slow Game Jam methodology as a mechanism for co-designing serious games to improve understanding of cybersecurity for different demographics. Computer Standards and Interfaces, 92. ISSN 0920-5489

Conference or Workshop Item

Provocative Approaches to Serious Game Design and Analysis

Ferguson, Jamie, Abbott, Daisy and Louchart, Sandy Jean-Jacques (2023) Provocative Approaches to Serious Game Design and Analysis. In: DIGRA 2023: Limits and Margins of Games, 19-23 June 2023, Universidad de Sevilla, Sevilla, Spain.

A Survey of Gender Diverse Students' Experiences with Curricula in Game Design Programs in Scotland

Ferguson, Jamie Iona (2024) A Survey of Gender Diverse Students' Experiences with Curricula in Game Design Programs in Scotland. In: Scottish Educational Research Association Conference, November 27-30 2024, University of Dundee.

Show/Exhibition

A new method for effective interdisciplinary game design: the Serious Slow Game Jam

Abbott, Daisy, Louchart, Sandy Jean-Jacques and Ferguson, Jamie (2023) A new method for effective interdisciplinary game design: the Serious Slow Game Jam. University of Leicester, 5-7 July 2023 [Show/Exhibition]

This list was generated on Wed Apr 2 04:34:44 2025 UTC.