Jamie Ferguson
- Lecturer in Immersive Systems Design
- School of Innovation and Technology
Number of items: 5.
Serious ‘Slow’ Game Jam - A Game Jam Model for Serious Game Design
Abbott, Daisy,
Chatzifoti, Olga,
Ferguson, Jamie,
Louchart, Sandy Jean-Jacques and
Stals, Shenando
(2023)
Serious ‘Slow’ Game Jam - A Game Jam Model for Serious Game Design.
In:
ICGJ '23: Proceedings of the 7th International Conference on Game Jams, Hackathons and Game Creation Events.
ACM, New York, NY, USA, pp. 28-36.
ISBN 979-8-4007-0879-4/23/08
A new method for effective interdisciplinary game design: the Serious Slow Game Jam
Abbott, Daisy,
Louchart, Sandy Jean-Jacques and
Ferguson, Jamie
(2023)
A new method for effective interdisciplinary game design: the Serious Slow Game Jam.
University of Leicester,
5-7 July 2023
[Show/Exhibition]
A Model for Mapping Serious Game Mechanics to Pedagogical Patterns
Ferguson, Jamie,
Abbott, Daisy and
Louchart, Sandy Jean-Jacques
(2023)
A Model for Mapping Serious Game Mechanics to Pedagogical Patterns.
In:
Serious Games. JCSG 2023.
Lecture Notes in Computer Science, 14309
.
Springer, Cham.
ISBN 978-3-031-44750-1
Provocative Approaches to Serious Game Design and Analysis
Ferguson, Jamie,
Abbott, Daisy and
Louchart, Sandy Jean-Jacques
(2023)
Provocative Approaches to Serious Game Design and Analysis.
In: DIGRA 2023: Limits and Margins of Games, 19-23 June 2023, Universidad de Sevilla, Sevilla, Spain.
Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity
Stals, Shenando,
Baillie, Lynne,
Ferguson, Jamie,
Abbott, Daisy,
Maarek, Manuel,
Shah, Ryan and
Louchart, Sandy Jean-Jacques
(2024)
Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity.
Games: Research and Practice.
ISSN 2832-5516
This list was generated on Thu Nov 21 04:34:21 2024 UTC.