Items where Author is "Livingstone, Daniel"
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Daniel Livingstone

  • Digital Design Studio
Group by: Output Type | No Grouping
Number of items: 16.

Book Section

Digitisation of Anatomical Specimens and Historical Pathology Specimens for Educational Benefit

Rea, Paul, Livingstone, Daniel, Jocks, Ianto Thorvald and Osnes, Cecilie (2017) Digitisation of Anatomical Specimens and Historical Pathology Specimens for Educational Benefit. In: Serious Games and Edutainment Applications. Springer, pp. 101-119. ISBN 9783319516431

Article

Symbolic Reasoning for Hearthstone

Stiegler, Andreas, Dahal, Keshav, Maucher, Johannes and Livingstone, Daniel (2018) Symbolic Reasoning for Hearthstone. IEEE Transactions on Computational Intelligence and AI in Games, 10 (2). pp. 113-127. ISSN 1943-068X

Digital curation and online resources: digital scanning of surgical tools at the royal college of physicians and surgeons of Glasgow for an open university learning resource

Earley, Kirsty, Livingstone, Daniel and Rea, Paul (2017) Digital curation and online resources: digital scanning of surgical tools at the royal college of physicians and surgeons of Glasgow for an open university learning resource. Journal of Visual Communication in Medicine, 40 (1). pp. 2-12. ISSN 1745-3054

Accurate complex systems design: integrating serious games with Petri Nets

Sinclair, Kirsten and Livingstone, Daniel (2016) Accurate complex systems design: integrating serious games with Petri Nets. International Journal of Serious Games, 3 (1). ISSN 2384-8766

Innovative taught MSc in Medical Visualisation and Human Anatomy

Clunie, Lauren, Livingstone, Daniel and Rea, Paul (2015) Innovative taught MSc in Medical Visualisation and Human Anatomy. Journal of Visual Communication in Medicine, Journal of Visual Communication in Medicine, 38 (1-2). pp. 106-111. ISSN 1745-3054

Collaboration Through Simulation: Pilot Implementation of an Online 3D Environment

Scullion, Jim, Livingstone, Daniel and Stansfield, Mark (2014) Collaboration Through Simulation: Pilot Implementation of an Online 3D Environment. Simulation and Gaming, 45 (3). pp. 394-409. ISSN 1046-8781

Using virtual worlds for role play simulation in child psychiatry: an evaluation study

Vallance, Aaron K., Hemani, Ashish, Fernandez, Victoria, Livingstone, Daniel, McCusker, Kerri and Toro-Troconis, Maria (2014) Using virtual worlds for role play simulation in child psychiatry: an evaluation study. The Psychiatric Bulletin. ISSN 2053-4868

Conference or Workshop Item

Exploring How Faces Reveal Our Ethnicity

Wisetchat, Sawitree, Livingstone, Daniel and DeBruine, Lisa (2018) Exploring How Faces Reveal Our Ethnicity. In: Immersive Learning Research Network Conference iLRN 2018, 24-29 June 2018, Missoula, Montana, USA.

Adopting Game Technology for Heritage Information Modelling

Sinclair, Calum, Loranger, Brian and Livingstone, Daniel (2017) Adopting Game Technology for Heritage Information Modelling. In: Immersive Learning Research Network Conference iLRN 2017, 26-29 June 2017, Coimbra, Portugal.

Archaeological Storytelling in Games

Livingstone, Daniel, Louchart, Sandy Jean-Jacques and Jeffrey, Stuart (2016) Archaeological Storytelling in Games. In: Playing with History 2016 DiGRA/FDG Workshop on Playing with history: Games, antiquity and history, August 1st 2016, Dundee.

Immersive Learning: Realism, Authenticity & Audience

Livingstone, Daniel (2016) Immersive Learning: Realism, Authenticity & Audience. In: Immersive Learning Research Network 2016, 01-04 Jul 2016, Santa Barbara, CA, USA.

Merging the virtual and the real: A collaborative cross-reality game

Bergs, Jessica, Livingstone, Daniel and Loranger, Brian (2016) Merging the virtual and the real: A collaborative cross-reality game. In: iLRN 2016, Immersive Learning Research Network, Second International Conference, 27 Jun – 01 Jul 2016, Santa Barbara, CA, USA.

The Development of an Educational Training Package incorporating the Anterolateral Ligament into Standard Knee Anatomy using Cadaveric Dissection and Digital Reconstruction

Humphreys, Craig, Livingstone, Daniel and Rea, Paul (2015) The Development of an Educational Training Package incorporating the Anterolateral Ligament into Standard Knee Anatomy using Cadaveric Dissection and Digital Reconstruction. In: AMEE 2015, 5-9 September, Glasgow.

Another View of the Empire – Camera Control for Heritage Applications

McRoberts, Alexander G., Livingstone, Daniel and Abbott, Daisy (2015) Another View of the Empire – Camera Control for Heritage Applications. In: Immersive Learning Research Network 2015, 13-14, Prague.

Games and museums: Case study of the creation of a new multimedia exhibit for the Glenlee Tall Ship Museum

Wheatley, Theo and Livingstone, Daniel (2015) Games and museums: Case study of the creation of a new multimedia exhibit for the Glenlee Tall Ship Museum. In: iLRN 2015, 13-14 July 2015, Prague.

Methodology To Capture Historical And Modern Preserved Anatomical Specimens For Use In The Digital Age To Improve Access - A Pilot Study

Jocks, Ianto, Livingstone, Daniel and Rea, Paul (2015) Methodology To Capture Historical And Modern Preserved Anatomical Specimens For Use In The Digital Age To Improve Access - A Pilot Study. In: INTED 2015, 3-4 Mar 2015, Madrid.

This list was generated on Tue Sep 25 04:38:47 2018 WEST.