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Livingstone, Dr Daniel

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Dr Daniel Livingstone

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Dr Daniel Livingstone

  • Head of Academic Programmes (SIT)
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Group by: Most Recent | Output Type
Number of outputs: 37
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Davis, Jeanette, Chen, Robert, Miller, Russell and Livingstone, Daniel (2026) Co-Creating Ocean Narratives through Art and Science. In: Ocean Sciences Meeting, 22-27 February 2026, Glasgow, Scotland.

Ni, Shaojie and Livingstone, Daniel (2025) AR and Gamification in Museum Apps: Current Challenges and Opportunities. In: 2025 11th International Conference of the Immersive Learning Research Network (iLRN) Proceedings. Immersive Learning Research Network (iLRN), pp. 51-61. ISBN 9781734899597
Version of Record AR and Gamification in Museum Apps: Current Challenges and Opportunities

Suett, Rachael, Hutchinson, Edward and Livingstone, Daniel (2024) Meet The Viruses. The Glasgow School of Art, Itch.Io.

Suétt, Rachael, Hutchinson, Edward and Livingstone, Daniel (2024) Visible Viruses. The Glasgow School of Art.

Poyade, Matthieu, Rea, Paul and Livingstone, Daniel (2022) MSc medical visualisation & human anatomy, showcase 2021, the Glasgow School of Art. Journal of Visual Communication in Medicine, 45 (1). pp. 43-49. ISSN 0140-511X
MSc medical visualisation & human anatomy, showcase 2021, the Glasgow School of Art

Slater, Annabel, Nair, Naina, Suett, Rachael, Mac Donnchadha, Rian, Bamford, Connor, Jasim, Seema, Livingstone, Daniel and Hutchinson, Edward Charles (2022) Visualising Viruses. Journal of General Virology, 103 (1). ISSN 0022-1317
Visualising Viruses

Breslin, Ronan, Argo, Jessica and Livingstone, Daniel (2021) Ambisonics in an Art School Context. In: AES 2021 International Audio Education Conference, 22-24 July 2021, Online.
Ambisonics in an Art School Context

Livingstone, Daniel (2021) Essential Ethics for Immersive Learning Practitioners. In: iLRN 2021 7th International Conference of the Immersive Learning Research Network, 17 May - 10 Jun 2021, Online.
Essential Ethics for Immersive Learning Practitioners

Pokojna, Hana, Livingstone, Daniel, Wall, Dónal and Burchmore, Richard (2020) Animated Guide to Represent a Novel Means of Gut-Brain Axis Communication. In: Biomedical Visualisation. Advances in Experimental Medicine and Biology, 7 . Springer, pp. 39-57. ISBN 978-3-030-43960-6
Animated Guide to Represent a Novel Means of Gut-Brain Axis Communication

Kosa, Timea, Bennett, Louise, Livingstone, Daniel, Goodyear, Carl and Loranger, Brian (2020) Innovative education and engagement tools for Rheumatology and Immunology Public Engagement with Augmented Reality. In: Biomedical Visualisation. Advances in Experimental Medicine and Biology, 1205 . Springer, Cham, pp. 105-116. ISBN 978-3-030-31903-8
Innovative education and engagement tools for Rheumatology and Immunology Public Engagement with Augmented Reality

Kadir, Shereen R., Insall, Robert H., Moffatt, Gillian, McGhee, John and Livingstone, Daniel (2019) Analogies in 3D molecular visualisations: development of a cell biology animation ‘How cells move – a new interpretation of old data’. Journal of Visual Communication in Medicine, 43 (1). pp. 35-46. ISSN 0140-511X
Analogies in 3D molecular visualisations: development of a cell biology animation ‘How cells move – a new interpretation of old data’

Ferguson, Eilidh, Khayruddeen, Leyan and Livingstone, Daniel (2019) Improving Accessibility to Human Anatomical Museum Specimens for Teaching, Through Use of Modern Digitisation Techniques. In: 19th Congress of the International Federation of Associations of Anatomists, 9-11 August, London, UK.
Improving Accessibility to Human Anatomical Museum Specimens 
for Teaching, Through Use of Modern Digitisation Techniques

Khayruddeen, Leyan, Livingstone, Daniel and Ferguson, Eilidh (2019) Creating a 3D Learning Tool for the Growth and Development of the Craniofacial Skeleton. In: Biomedical Visualisation. Advances in Experimental Medicine and Biology, 1138 . Springer, Berlin, pp. 57-70. ISBN 978-3-030-14226-1

Kosa, Timea, Bennett, Louise, Livingstone, Daniel, Goodyear, Carl and Loranger, Brian (2019) Rheumatosphere AR: Public Engagement and Education with Interactive Print Posters. In: Immersive Learning Research Network 2019, 23-27 June 2019, London.
Rheumatosphere AR: Public Engagement and Education with Interactive Print Posters

Quaill, N., Lai, M., Oje, M., Linn, A., Rea, P., Livingstone, D., Nally, J. and Boyle, J. (2019) Using Twine Open-Source Software to Create Serious and Entertaining Digital Games - Enhancing Doctor and Patient Management of Diabetes. In: Advanced Technologies and Treatments for Diabetes, ATTD 2019, 20-23 February 2019, Berlin, Germany.
Using Twine Open-Source Software to Create Serious and Entertaining Digital Games - Enhancing Doctor and Patient Management of Diabetes

Khayruddeen, Leyan, Livingstone, Daniel and Ferguson, Eilidh (2018) Digitising Juvenile Crania: The Creation of a 3D Anatomy Learning Tool. In: 2nd Visualisation in Science Conference, 3 December 2018, University of Glasgow.

Wisetchat, Sawitree, Livingstone, Daniel and DeBruine, Lisa (2018) Exploring How Faces Reveal Our Ethnicity. In: Immersive Learning Research Network Conference iLRN 2018, 24-29 June 2018, Missoula, Montana, USA.
Exploring How Faces Reveal Our Ethnicity

Stiegler, Andreas, Dahal, Keshav, Maucher, Johannes and Livingstone, Daniel (2018) Symbolic Reasoning for Hearthstone. IEEE Transactions on Computational Intelligence and AI in Games, 10 (2). pp. 113-127. ISSN 1943-068X
Symbolic Reasoning for Hearthstone

Sinclair, Calum, Loranger, Brian and Livingstone, Daniel (2017) Adopting Game Technology for Heritage Information Modelling. In: Immersive Learning Research Network Conference iLRN 2017, 26-29 June 2017, Coimbra, Portugal.
Adopting Game Technology for Heritage Information Modelling Adopting Game Technology for Heritage Information Modelling

Rea, Paul, Livingstone, Daniel, Jocks, Ianto Thorvald and Osnes, Cecilie (2017) Digitisation of Anatomical Specimens and Historical Pathology Specimens for Educational Benefit. In: Serious Games and Edutainment Applications. Springer, pp. 101-119. ISBN 9783319516431

Livingstone, Daniel, Louchart, Sandy Jean-Jacques and Jeffrey, Stuart (2016) Archaeological Storytelling in Games. In: Playing with History 2016 DiGRA/FDG Workshop on Playing with history: Games, antiquity and history, August 1st 2016, Dundee.
Archaeological Storytelling in Games

Livingstone, Daniel (2016) Immersive Learning: Realism, Authenticity & Audience. In: Immersive Learning Research Network 2016, 01-04 Jul 2016, Santa Barbara, CA, USA.
Immersive Learning: Realism, Authenticity & Audience

Bergs, Jessica, Livingstone, Daniel and Loranger, Brian (2016) Merging the virtual and the real: A collaborative cross-reality game. In: iLRN 2016, Immersive Learning Research Network, Second International Conference, 27 Jun – 01 Jul 2016, Santa Barbara, CA, USA.
Merging the virtual and the real: A collaborative cross-reality game

Sinclair, Kirsten and Livingstone, Daniel (2016) Accurate complex systems design: integrating serious games with Petri Nets. International Journal of Serious Games, 3 (1). ISSN 2384-8766
Accurate complex systems design: integrating serious games with Petri Nets

McRoberts, Alexander G., Livingstone, Daniel and Abbott, Daisy (2015) Another View of the Empire – Camera Control for Heritage Applications. In: Immersive Learning Research Network 2015, 13-14, Prague.
Another View of the Empire – Camera Control for Heritage Applications

Clunie, Lauren, Livingstone, Daniel and Rea, Paul (2015) Innovative taught MSc in Medical Visualisation and Human Anatomy. Journal of Visual Communication in Medicine, Journal of Visual Communication in Medicine, 38 (1-2). pp. 106-111. ISSN 1745-3054

Scullion, Jim, Livingstone, Daniel and Stansfield, Mark (2014) Collaboration Through Simulation: Pilot Implementation of an Online 3D Environment. Simulation and Gaming, 45 (3). pp. 394-409. ISSN 1046-8781

Vallance, Aaron K., Hemani, Ashish, Fernandez, Victoria, Livingstone, Daniel, McCusker, Kerri and Toro-Troconis, Maria (2014) Using virtual worlds for role play simulation in child psychiatry: an evaluation study. The Psychiatric Bulletin. ISSN 2053-4868
Using virtual worlds for role play simulation in child psychiatry: an evaluation study

Livingstone, Daniel (2012) Games Courses Suck! In: Develop Conference, 10-12 July 2012, Brighton, United Kingdom.
Games Courses Suck!

Livingstone, Daniel and Kemp, Jeremy, eds. (2006) Proceedings of the Second Life Education Workshop at the Second Life Community Convention. Second Life Education Workshop, San Francisco. ISBN 1-903978-32-7
Proceedings of the Second Life Education Workshop at the Second Life Community Convention

Kemp, Jeremy and Livingstone, Daniel (2006) Putting a Second Life "Metaverse" Skin on Learning Management Systems. In: Proceedings of the Second Life Education Workshop at the Second Life Community Convention San Francisco August 20th, 2006. The University of Paisley, pp. 13-18. ISBN 1-903978-32-7
Putting a Second Life "Metaverse" Skin on Learning Management Systems

This list was generated on Sat May 16 01:07:57 2026 UTC.