Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity
Stals, Shenando, Baillie, Lynne, Ferguson, Jamie Iona, Abbott, Daisy, Maarek, Manuel, Shah, Ryan and Louchart, Sandy Jean-Jacques (2025) Evaluating Serious Slow Game Jams as a Mechanism for Co-Designing Serious Games to Improve Understanding of Cybersecurity. Games: Research and Practice. ISSN 2832-5516| 
 | 
 | 
 | 
 | 
GSA Staff Only: request a change | Repository Staff Only: item control page

 Lists
 Lists Lists
 Lists![[img]](https://radar.gsa.ac.uk/style/images/fileicons/text.png)
 
          




