Number of items: 14.
Article
Building on diversity: crafting a paradigm for digital design environments
McLundie, M.
(2001)
Building on diversity: crafting a paradigm for digital design environments.
Digital Creativity, Swets & Zeitlinger, 12 (2).
pp. 109-111.
ISSN 14626268
A Cross-disciplinary Examination of Individual Differences in Approach to Design Practice
McLundie, M.
(2007)
A Cross-disciplinary Examination of Individual Differences in Approach to Design Practice.
Design Principles and Practices: An International Journal, ume.
ISSN 1833-1874
A Guide to Haptics Applications in the Digital Realm
McLundie, M.
(2002)
A Guide to Haptics Applications in the Digital Realm.
ISSN 1474 2365
Conference or Workshop Item
Gameplay Issues in the Design of Spatial 3D Gestures for Video Games
Elgoyhen, J.,
Payne, John,
Keir, Paul and
McLundie, Mairghread
(2006)
Gameplay Issues in the Design of Spatial 3D Gestures for Video Games.
In: UNSPECIFIED.
Improving ship design reviews with immersive environments
Johnston, I.,
Sherwood Jones, Brian and
McLundie, Mairghread
(2006)
Improving ship design reviews with immersive environments.
In: UNSPECIFIED.
Gameplay Issues in the Design of Spatial 3D Gestures for Video Games
Keir, P.,
Payne, John,
Elgoyhen, Jocelyn and
McLundie, Mairghread
(2006)
Gameplay Issues in the Design of Spatial 3D Gestures for Video Games.
In: UNSPECIFIED.
Talking Digital: exploring diversity in practitioners’ relationships with digital artefacts
McLundie, M.
(2004)
Talking Digital: exploring diversity in practitioners’ relationships with digital artefacts.
In: PixelRaiders 2 Conference, April 6-8, Sheffield Hallam University, UK.
Towards Digital Design Environments: Crossing the Borders
McLundie, M.
(2001)
Towards Digital Design Environments: Crossing the Borders.
In: CADE 2001 (Digital Creativity: Crossing the Borders), Glasgow, Scotland.
Towards digital design environments
McLundie, M.
(2001)
Towards digital design environments.
In: CHI '01 Workshop on Tools, Conceptual Frameworks, and Empirical Studies for Early Stages of Design, 1 April 2001, Seattle, Washington, USA.
Gameplay Issues in the Design of Spatial 3D Gestures for Video Games
McLundie, M.,
Payne, John,
Keir, Paul and
Elgoyhen, Jocelyn
(2006)
Gameplay Issues in the Design of Spatial 3D Gestures for Video Games.
In: UNSPECIFIED.
Improving ship design reviews with immersive environments
McLundie, M.,
Sherwood Jones, Brian and
Johnston, Ian
(2006)
Improving ship design reviews with immersive environments.
In: UNSPECIFIED.
Interactive 3D Environments for Ship Design Review and Simulation
McLundie, M.,
Sherwood Jones, Brian and
Naef, Martin
(2006)
Interactive 3D Environments for Ship Design Review and Simulation.
In: UNSPECIFIED.
Interactive 3D Environments for Ship Design Review and Simulation
Naef, M.,
Sherwood Jones, Brian and
McLundie, Mairghread
(2006)
Interactive 3D Environments for Ship Design Review and Simulation.
In: UNSPECIFIED.
Gameplay Issues in the Design of Spatial 3D Gestures for Video Games
Payne, J.,
Keir, Paul,
Elgoyhen, Jocelyn and
McLundie, Mairghread
(2006)
Gameplay Issues in the Design of Spatial 3D Gestures for Video Games.
In: UNSPECIFIED.
This list was generated on Sat Nov 23 04:35:02 2024 UTC.