Items where School is "School of Innovation and Technology" and Author is McLundie, Mairghread
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Number of items: 14.

E

Gameplay Issues in the Design of Spatial 3D Gestures for Video Games

Elgoyhen, J., Payne, John, Keir, Paul and McLundie, Mairghread (2006) Gameplay Issues in the Design of Spatial 3D Gestures for Video Games. In: UNSPECIFIED.

J

Improving ship design reviews with immersive environments

Johnston, I., Sherwood Jones, Brian and McLundie, Mairghread (2006) Improving ship design reviews with immersive environments. In: UNSPECIFIED.

K

Gameplay Issues in the Design of Spatial 3D Gestures for Video Games

Keir, P., Payne, John, Elgoyhen, Jocelyn and McLundie, Mairghread (2006) Gameplay Issues in the Design of Spatial 3D Gestures for Video Games. In: UNSPECIFIED.

M

Building on diversity: crafting a paradigm for digital design environments

McLundie, M. (2001) Building on diversity: crafting a paradigm for digital design environments. Digital Creativity, Swets & Zeitlinger, 12 (2). pp. 109-111. ISSN 14626268

A Cross-disciplinary Examination of Individual Differences in Approach to Design Practice

McLundie, M. (2007) A Cross-disciplinary Examination of Individual Differences in Approach to Design Practice. Design Principles and Practices: An International Journal, ume. ISSN 1833-1874

A Guide to Haptics Applications in the Digital Realm

McLundie, M. (2002) A Guide to Haptics Applications in the Digital Realm. ISSN 1474 2365

Talking Digital: exploring diversity in practitioners’ relationships with digital artefacts

McLundie, M. (2004) Talking Digital: exploring diversity in practitioners’ relationships with digital artefacts. In: PixelRaiders 2 Conference, April 6-8, Sheffield Hallam University, UK.

Towards Digital Design Environments: Crossing the Borders

McLundie, M. (2001) Towards Digital Design Environments: Crossing the Borders. In: CADE 2001 (Digital Creativity: Crossing the Borders), Glasgow, Scotland.

Towards digital design environments

McLundie, M. (2001) Towards digital design environments. In: CHI '01 Workshop on Tools, Conceptual Frameworks, and Empirical Studies for Early Stages of Design, 1 April 2001, Seattle, Washington, USA.

Gameplay Issues in the Design of Spatial 3D Gestures for Video Games

McLundie, M., Payne, John, Keir, Paul and Elgoyhen, Jocelyn (2006) Gameplay Issues in the Design of Spatial 3D Gestures for Video Games. In: UNSPECIFIED.

Improving ship design reviews with immersive environments

McLundie, M., Sherwood Jones, Brian and Johnston, Ian (2006) Improving ship design reviews with immersive environments. In: UNSPECIFIED.

Interactive 3D Environments for Ship Design Review and Simulation

McLundie, M., Sherwood Jones, Brian and Naef, Martin (2006) Interactive 3D Environments for Ship Design Review and Simulation. In: UNSPECIFIED.

N

Interactive 3D Environments for Ship Design Review and Simulation

Naef, M., Sherwood Jones, Brian and McLundie, Mairghread (2006) Interactive 3D Environments for Ship Design Review and Simulation. In: UNSPECIFIED.

P

Gameplay Issues in the Design of Spatial 3D Gestures for Video Games

Payne, J., Keir, Paul, Elgoyhen, Jocelyn and McLundie, Mairghread (2006) Gameplay Issues in the Design of Spatial 3D Gestures for Video Games. In: UNSPECIFIED.

This list was generated on Sat Nov 9 04:35:01 2024 UTC.