Games and museums: Case study of the creation of a new multimedia exhibit for the Glenlee Tall Ship Museum
Wheatley, Theo and Livingstone, Daniel (2015) Games and museums: Case study of the creation of a new multimedia exhibit for the Glenlee Tall Ship Museum. In: iLRN 2015, 13-14 July 2015, Prague.
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Creators/Authors: | Wheatley, Theo and Livingstone, Daniel | ||||
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Abstract: | Multimedia can improve the ability of the curator to communicate and engage with an audience that has many other options for the use of its leisure time. Games are an excellent form of multimedia, and can provide this effectively if they fulfil certain criteria and are designed with pedagogical features. Although | ||||
Official URL: | http://proceedings.immersivelrn.org/ | ||||
Output Type: | Conference or Workshop Item (Paper) | ||||
Uncontrolled Keywords: | : education, computer games, museums | ||||
Schools and Departments: | School of Innovation and Technology | ||||
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Status: | Published | ||||
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Event Title: | iLRN 2015 | ||||
Event Location: | Prague | ||||
Event Dates: | 13-14 July 2015 | ||||
Output ID: | 3798 | ||||
Deposited By: | Daniel Livingstone | ||||
Deposited On: | 17 Jul 2015 13:48 | ||||
Last Modified: | 17 Jul 2015 13:48 |
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