Loranger, Brian
Brian Loranger
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Number of outputs: 5
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Wolfe, Austin, Louchart, Sandy Jean-Jacques and Loranger, Brian
(2022)
The Impacts of Design Elements in Interactive Storytelling in VR on Emotion, Mood, and Self-reflection.
Lecture Notes in Computer Science, 13762.
pp. 616-633.
ISSN 0302-9743
Kosa, Timea, Bennett, Louise, Livingstone, Daniel, Goodyear, Carl and Loranger, Brian
(2020)
Innovative education and engagement tools for Rheumatology and Immunology Public Engagement with Augmented Reality.
In:
Biomedical Visualisation.
Advances in Experimental Medicine and Biology, 1205
.
Springer, Cham, pp. 105-116.
ISBN 978-3-030-31903-8
Kosa, Timea, Bennett, Louise, Livingstone, Daniel, Goodyear, Carl and Loranger, Brian
(2019)
Rheumatosphere AR: Public Engagement and Education with Interactive Print Posters.
In: Immersive Learning Research Network 2019, 23-27 June 2019, London.
Sinclair, Calum, Loranger, Brian and Livingstone, Daniel
(2017)
Adopting Game Technology for Heritage Information Modelling.
In: Immersive Learning Research Network Conference iLRN 2017, 26-29 June 2017, Coimbra, Portugal.
Bergs, Jessica, Livingstone, Daniel and Loranger, Brian
(2016)
Merging the virtual and the real: A collaborative cross-reality game.
In: iLRN 2016, Immersive Learning Research Network, Second International Conference, 27 Jun – 01 Jul 2016, Santa Barbara, CA, USA.
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