Investigating narrative modelling for digital games
Truesdale, John, Louchart, Sandy, Suttie, Neil and Aylett, Ruth (2015) Investigating narrative modelling for digital games. In: Interactive Storytelling: 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Copenhagen, Denmark, November 30 - December 4, 2015, Proceedings. Lecture Notes in Computer Science, 9445 . Springer International Publishing, pp. 366-369. ISBN 9783319270357
|
Creators/Authors: | Truesdale, John, Louchart, Sandy, Suttie, Neil and Aylett, Ruth |
---|---|
Editors: | Editors GSA Username ORCID Schoenau-Fog, Henrik UNSPECIFIED UNSPECIFIED Bruni, Luis Emilio UNSPECIFIED UNSPECIFIED Louchart, Sandy UNSPECIFIED UNSPECIFIED Baceviciute, Sarune UNSPECIFIED UNSPECIFIED |
Abstract: | In this article, we discuss the notion of context from the perspective of narrative articulation or authorial trajectories in digital games. We conduct a survey of narrative contextual considerations in digital games and investigate the possibilities for Non-Player-Characters (NPCs) to react to players accordingly, particularly with respect to narrative situations, in both a consistent and coherent fashion. After which, we then discuss the foundations of a narrative context-based model for NPCs for digital games and interactive digital narratives (IDN). |
Official URL: | http://dx.doi.org/10.1007/978-3-319-27036-4_38 |
Output Type: | Book Section |
Uncontrolled Keywords: | Interactive digital narratives, Digital games |
Schools and Departments: | School of Innovation and Technology |
Dates: | Date Date Type 11 December 2015 Published |
Status: | Published |
Identification Number: | 10.1007/978-3-319-27036-4_38 |
Output ID: | 3962 |
Deposited By: | Sandy Jean-Jacques Louchart |
Deposited On: | 12 Jan 2016 11:03 |
Last Modified: | 12 Jan 2016 11:03 |
GSA Staff Only: request a change | Repository Staff Only: item control page