Items where School is "Digital Design Studio" and Author is Bale, Kim
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Number of items: 15.

A

Empire 3D Application

Abbott, Daisy, Bale, Kim and Gowigati, Ramy (2010) Empire 3D Application. Digital Design Studio, Glasgow School of Art.

Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments

Abbott, Daisy, Bale, Kim, Gowigati, Ramy, Pritchard, Douglas and Chapman, Paul (2011) Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments. Proceedings of The 2011 World Congress in Computer Science, Computer Engineering, and Applied Computing (WORLDCOMP'11: July 18-21, 2011, USA). pp. 47-52. ISSN 1-60132-192-9

Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments

Abbott, Daisy, Bale, Kim, Gowigati, Ramy, Pritchard, Douglas and Chapman, Paul (2011) Empire 3D: A Collaborative Semantic Annotation Tool for Virtual Environments. Proceedings of the 8th International Conference on Modelling, Simulation and Visualization Methods, WORLDCOMP 2011.. pp. 121-128.

Linking Evidence with Heritage Visualization Using a Large Scale Collaborative Interface

Abbott, Daisy, Bale, Kim, Gowigati, Ramy, Pritchard, Douglas and Chapman, Paul (2011) Linking Evidence with Heritage Visualization Using a Large Scale Collaborative Interface. Proceedings of the 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2011). pp. 121-128. ISSN 1811-864x

B

Linking Evidence with Heritage Visualization using a large Scale Collaborative Interface

Bale, Kim, Abbott, Daisy, Gowigati, Ramy, Pritchard, Douglas and Chapman, Paul (2011) Linking Evidence with Heritage Visualization using a large Scale Collaborative Interface. Proceedings of the 12th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST. pp. 121-128. ISSN 1811-864x

Serious Gaming with VENUS-PD: A Virtual Submarine for Accessing Europe's Sunken Archaeological Treasures

Bale, Kim, Chapman, Paul and Drap, Pierre (2009) Serious Gaming with VENUS-PD: A Virtual Submarine for Accessing Europe's Sunken Archaeological Treasures. Proceedings of the 10th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2009). pp. 73-76.

Kaleidomap Visualizations of Cardiovascular Function in Critical Care Medicine

Bale, Kim, Chapman, Paul, Purdy, Jon, Aydin, Nizamettin and Dark, Paul (2006) Kaleidomap Visualizations of Cardiovascular Function in Critical Care Medicine. Proceedings of the International Conference on Medical Information Visualization, Biomedical Visualization (MedVis'05). pp. 51-58.

C

Kaleidomap Visualizations of Cardiovascular Function in Critical Care Medicine

Chapman, PMC and Bale, Kim (2006) Kaleidomap Visualizations of Cardiovascular Function in Critical Care Medicine. In: UNSPECIFIED.

Serious Gaming with VENUS-PD: A Virtual Submarine for Accessing Europe's Sunken Archaeological Treasures

Chapman, PMC, Bale, Kim and Drap, Pierre (2009) Serious Gaming with VENUS-PD: A Virtual Submarine for Accessing Europe's Sunken Archaeological Treasures. In: UNSPECIFIED.

Kaleidomaps: A New Technique for the Visualization of Multivariate Time-Series Data

Chapman, PMC, Bale, Kim, Purdy, Jon and Aydin, Nizamettin (2007) Kaleidomaps: A New Technique for the Visualization of Multivariate Time-Series Data. Palgrave, Information Visualization journal. Volume 6, Number 2. pp. 155-167. ISSN 1473-8716

We All Live in a Virtual Submarine

Chapman, Paul and Bale, Kim (2010) We All Live in a Virtual Submarine. IEEE Computer Graphics and Applications, 30 (1). pp. 85-90.

Exploring Underwater Sites: Virtual Submarine Allows Access to Europe’s Sunken Wrecks

Chapman, Paul, Bale, Kim and Drap, Pierre (2008) Exploring Underwater Sites: Virtual Submarine Allows Access to Europe’s Sunken Wrecks. The Journal of Ocean Technology, 3 (4). pp. 36-43. ISSN 1718-3200

We All Live in a Virtual Submarine

Chapman, Paul, Bale, Kim and Drap, Pierre (2010) We All Live in a Virtual Submarine. IEEE Computer Graphics & Applications, 30 (1). pp. 85-89. ISSN 0272-1716

H

Virtual Exploration of Underwater Archaeological Sites : Visualization and Interaction in Mixed Reality Environments

Haydar, M, Maidi, M, Roussel, D, Mallem, M, Drap, P, Bale, Kim and Chapman, Paul (2008) Virtual Exploration of Underwater Archaeological Sites : Visualization and Interaction in Mixed Reality Environments. Proceedings of the 9th International Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST 2008). pp. 141-148.

M

Constructionist Learning in Anatomy Education: What Anatomy Students Can Learn through Serious Games Development

Ma, Minhua, Bale, Kim and Rea, Paul (2012) Constructionist Learning in Anatomy Education: What Anatomy Students Can Learn through Serious Games Development. In: Serious Games Development and Applications. Lecture Notes in Computer Science (7528). Springer, Berlin, Heidelberg, pp. 43-58. ISBN 9783642336867

This list was generated on Wed Nov 22 04:35:17 2017 WET.