Items where School is "Digital Design Studio" and Year is 2010
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Number of items: 21.

A

Performing Technology: the challenges of documenting interactive artworks

Abbott, Daisy (2010) Performing Technology: the challenges of documenting interactive artworks. In: Documentation and Conservation of the Media Arts Heritage Summit (DOCAM2010), 4-5 March 2010, Montreal, Canada.

Empire 3D Application

Abbott, Daisy, Bale, Kim and Gowigati, Ramy (2010) Empire 3D Application. Digital Design Studio, Glasgow School of Art.

Theoretical Discussions on Digital Representations of Performance

Abbott, Daisy, Jones, Sarah and Ross, Seamus (2010) Theoretical Discussions on Digital Representations of Performance. In: Capturing the Essence of Performance: The Challenges of Intangible Heritage. Société internationale des bibliothèques et musées des arts du spectacle (SIBMAS) (27). PIE Peter Lang, Brussels, pp. 81-88. ISBN 978-90-5201-637-5

C

We All Live in a Virtual Submarine

Chapman, Paul and Bale, Kim (2010) We All Live in a Virtual Submarine. IEEE Computer Graphics and Applications, 30 (1). pp. 85-90.

We All Live in a Virtual Submarine

Chapman, Paul, Bale, Kim and Drap, Pierre (2010) We All Live in a Virtual Submarine. IEEE Computer Graphics & Applications, 30 (1). pp. 85-89. ISSN 0272-1716

H

SceneMaker: Multimodal Visualisation of Natural Language Film Scripts

Hanser, Eva, Mc Kevitt, Paul, Lunney, Tom, Condell, Joan and Ma, Minhua (2010) SceneMaker: Multimodal Visualisation of Natural Language Film Scripts. Journal on data semantics. pp. 430-439. ISSN 0302-9743

Cultural Studies Within Immersive Environments in the Internet: A Methodology Through Avatars

Horner, M. and Gomez Flores, L. (2010) Cultural Studies Within Immersive Environments in the Internet: A Methodology Through Avatars. In: 9th European Conference on e-Learning, Instituto de Engenharia de Porto.

Leisure Time in Second Life: Cultural Differences and Similarities

Horner, M. and Gomez Flores, L. (2010) Leisure Time in Second Life: Cultural Differences and Similarities. In: International Conference on Cyberworlds 2010.

J

Resource Discovery and Curation of Complex and Interactive Digital Datasets

Jeffrey, Stuart (2010) Resource Discovery and Curation of Complex and Interactive Digital Datasets. In: Revisualizing Visual Culture. Digital Research in the Arts and Humanities . Ashgate, London, pp. 45-60. ISBN 978-0-7546-7568-6

L

Putting users' first: the importance of human-centred design in the development of mobile applications and services

Love, Steve, Young, Mark and Brinkman, Willem-Paul (2010) Putting users' first: the importance of human-centred design in the development of mobile applications and services. In: ECCE '10 Proceedings of the 28th Annual European Conference on Cognitive Ergonomics. ACM, New York, NY, pp. 299-300. ISBN 9781605589466

M

Tenses, Aspects, and Pace in Game Narratives

Ma, Minhua and Bassi, Bhavinder (2010) Tenses, Aspects, and Pace in Game Narratives. In: 15th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games, 28 to 31 July 2010, Galt House Hotel, Louisville, Kentucky, USA.

Detecting Return-to-libc Buffer Overflow Attacks Using Network Intrusion Detection Systems

Ma, Minhua, Day, David and Zhao, Zhengxu (2010) Detecting Return-to-libc Buffer Overflow Attacks Using Network Intrusion Detection Systems. In: Fourth International Conference on Digital Society, 10 to 16 February 2010, St. Maarten, Netherlands Antilles.

A Flexible E-Assessment System Inspired by Design Methodology Management to Accommodate Diverse Learning Styles

Ma, Minhua and Dube, Tendai (2010) A Flexible E-Assessment System Inspired by Design Methodology Management to Accommodate Diverse Learning Styles. International Journal of Digital Society. pp. 44-52.

Marking short free text responses in e-assessment

Ma, Minhua and Dube, Tendai (2010) Marking short free text responses in e-assessment. In: e-Teaching and Learning Workshop Proceedings, 16 to 20 1 June 2010, University of Greenwich, London.

The Influence of Art Concepts on Visual Communication in Games

Ma, Minhua and McGrath, Heather (2010) The Influence of Art Concepts on Visual Communication in Games. In: the 3rd Annual International Conference on Computer Games, Multimedia and Allied Technology, 6 to 7 April 2010, Singapore Management University, Singapore.

Network Architectures and Data Management for Massively Multiplayer Online Games

Ma, Minhua and Oikonomou, Andreas (2010) Network Architectures and Data Management for Massively Multiplayer Online Games. In: Evolving Developments in Grid and Cloud Computing: Advancing Research. IGI Global, Hershey, USA, pp. 144-155. ISBN 146660056X

Virtual Reality and 3D Animation in Forensic Visualisation

Ma, Minhua, Zheng, Huiru and Lallie, Harjinder (2010) Virtual Reality and 3D Animation in Forensic Visualisation. Journal of Forensic Sciences, 55 (5). pp. 1227-1231. ISSN 1556-4029

Designing interactive music history for young adults

Matus, Chloe Hannah (2010) Designing interactive music history for young adults. PhD thesis, The Glasgow School of Art.

V

The influence of passive haptic feedback and difference interaction metaphors on presence and task performance

Viciana-Abad, Raquel, Lecuona, Arcadio Reyes and Poyade, Matthieu (2010) The influence of passive haptic feedback and difference interaction metaphors on presence and task performance. Presence: Teleoperators and Virtual Environments, 19 (3). pp. 197-212. ISSN 1054-7460

The influence of passive haptic feedback and difference interaction metaphors on presence and task performance

Viciana-Abad, Raquel, Reyes Lecuona, Arcadio and Poyade, Matthieu (2010) The influence of passive haptic feedback and difference interaction metaphors on presence and task performance. Presence, 19 (3). pp. 197-212. ISSN 1054-7460

W

Digital Documentation of Historic Ferrous Metal Structures : 3D Laser Scanning as a Conservation Tool

wilson, Lyn, Mitchell, David, Davey, Ali and Pritchard, Douglas (2010) Digital Documentation of Historic Ferrous Metal Structures : 3D Laser Scanning as a Conservation Tool. In: METAL 2010-PROCEEDINGS OF THE INTERIM MEETING OF THE ICOM-CC METAL WORKING GROUP,, 11th to 15th October 2010, Charleston, South Carolina, USA.

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